A seemingly innocent and minor patch for TF2 released this evening has sent the community into a bit of a frenzy after a number of suspicious posters and UFO's were found throughout 2fort, Dustbowl, Badwater Basin, Lakeside, Hydro, and many more. The posters parody real-world conspiracy theories, featuring text such as "I want to believe" and "Be Aware, UFOs in this area", while each map also features at least one flying saucer somewhere off in the distance, as shown below.
The affected maps don't seem to be immediately connected in any way, but the inclusion of UFO's is more than likely a not-so-subtle hint at an upcoming update for Team Fortress 2, likely one created by the community. The area of 2fort seen in the above screenshot has previously played host to one of Dr. Grordbort's crashed rockets and one of Gray Mann's carrier tanks, both of which foreshadowed future updates and new content. It's worth noting that the UFO's featured in these maps and the posters are actually community-created assets originally designed for the "TF2 Invasion" project before being used in the TF2Maps.net "Mercs Vs. Aliens" competition. Whether or not that contest has anything to do with this upcoming event remains to be seen.
Four of the poster locations can be seen below, featuring examples from 2fort, Badwater Basin, and Dustbowl.
Asteroid have only helped throw fuel on the fire -- although it's not known why that map in particular was not chosen to showcase this new easter egg hunt. We'll likely see more details regarding this intriguing new development in the coming days or weeks, so stay tuned!
Okay...we know - this week's Round-Up is over half a month late! Fret not, as we'll still be recapping all the recent talking points...no matter how old they may be by this point! These include recent shake-ups surrounding the launch of the HTC Vive, new updates and features for TF2 and the Gun Mettle campaign, and our very own investigations into the hidden files of the Half-Life 2: Episode Two Android port to Nvidia Shield!
If you enjoyed this episode, be sure to check out our other video content, to subscribe to our YouTube channel, and to follow us on Facebook, Twitter, and TwitchTV. Thanks for watching!
Following an announcement yesterday evening, Valve have today revealed that The Reborn Update set to replace the Source 1 client of Dota 2 with the Source 2 variant is currently being rolled out over the next few hours. Some of you may already have noticed that you no longer have the option to choose between the two variants of Dota 2, with the "Play" option in the Steam Library simply opening up the Source 2 version.
This launch follows an update released yesterday which introduced a number of new features to the Dota 2 Reborn client, primary of which is "Dota Levels", a new in-game levelling system intended to replace the outdated Battle Points. By collecting trophies of various kinds, the levels of a player's Dota account will increase with every 100 points earned. These levels are purely cosmetic and serve no other purpose than to assign the icon of an in-game item to a player's profile. Other changes include the addition of a new treasure unlocking system and multiple improvements to the game's performance, such as better input latency and reduced memory usage.
The update also brought about the introduction of the three weather effects promised as rewards for The International 2015 Compendium, as all Compendium owners should now have access to the "Harvest", "Pestilence", and "Sirocco" items. Given the ValveTime team's Dota 2 clients have quietly updated to Source 2-only during the writing of this article, this has got to be one of the quickest and uneventful "launches" in Valve's long and varied history.
Rest in Peace, Source 1 Dota 2
2011 - 2015
You were good son, real good! Maybe even the best!
Wait, that's TF2...
In a recent blog post to the Dota 2 Steam Community group, Valve have revealed the "Reborn Update" for Dota 2 will ship "in the coming weeks", finally swapping the game over to the new Source 2 engine after several months as a separate beta client. Prior to the update, Valve's team will continue to work on "ironing out issues, refining the dashboard and iterating based on your feedback" before looking to redesign the in-game HUD in order to get the heavily work-in-progress client up to speed as quickly as possible.
Despite these upcoming improvements, the Source 2 client set to be introduced with the Reborn Update will not be feature-complete by any means, but Valve have commented saying the last few remaining features that need work will be finished "quickly", likely sometime before the Fall Major begins in early October 2015. For the time being, today's update to the Reborn beta has introduced sizable improvements to the maximum map size (something always heavily restricted in Source 1), full support for the 64bit client, and the addition of all remaining Source 1 assets (including items and music packs). There's a significantly longer list of changes and improvements over on the Reborn update page if you care enough to want to check it out.
It's also worth noting that, from today onward, all released content for Dota 2 will be added to the Source 2 client ONLY, effectively spelling the beginning of the end for Source 1.
In our fourth and possibly final video covering Android ports of Valve games, we're delving into the hidden developer testing files of Half-Life 2: Episode Two to try and learn as much as we can while investigating just how careful Nvidia are getting with Valve's secret content.
Before you go, be sure to check out our other Spotlight episodes covering the developer testing maps used for Half-Life 2, Episode One, and Portal, then subscribe to our YouTube channel and follow us on Facebook, Twitter, and TwitchTV for good measure! Thanks for watching!
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