ValveTime.net | Valve News, Forums, Steam
After a closely matched Best-Of-5 set, North American Rejects (NAR) have claimed victory over Team Liquid in the grand finals of The International 2014 Americas Qualifier.
After some problematic delays yesterday evening, the fifth and final match of the set began at 10pm UTC on May 16th 2014. The match lasted a mere 19 minutes, as NAR were able to exploit significant gold and experience advantages over Liquid's Puck and Slardar to secure early kills with Batrider, Templar Assassin, and Drow Ranger. With NAR's carries snowballing out of control, some aggressive tower pushes from NAR forced Liquid to call the "gg" before most of their line-up was even close to being ready to fight, giving NAR a well-deserved 3:2 victory.
This win sends North American Rejects straight into The International 2014 main event, where they have claimed their spot as the 12th invited team. Team Liquid are not quite out of the running yet however, as their position as runner-ups allows them to fight for the 16th and final slot in the main tournament in July once all of the other qualifiers have been completed.
The South East Asia qualifier is now underway, which you can check out over on the EU or NA Hubs on Twitch.TV.
A new blog post on the Dota website has detailed the "Dota 2 Fantasy League Season One", which is set to begin on Monday 19th May 2014. As the name suggests, the league functions similarly to Fantasy Football, allowing groups of friends to create custom teams of professional players who will compete based on how many points they are awarded through real competitive matches. The event was previously revealed to compendium owners, who will have noticed a ticket for the league given out upon completing a purchase.
While the Fantasy Dota system was introduced during last year's International event, the feature was far more simplistic and didn't feature the ability to easily compare fantasy team scores with friends and other players. This year, however, the feature has been expanded to allow players to create their own unique Fantasy League and invite up to 9 of their friends to compete. Each player will take turns drafting professional players from an available pool before having their teams face off against one another in weekly head-to-head scenarios to see who can earn the most points.
The first season of the Dota 2 Fantasy League will run from May 19th through until July 28th, meaning the tournament will be active through several of the International 2014 qualifiers and the entirety of the main event on July 18th, providing plenty of time for a large number of professional players to get involved. To compete, players must purchase a compendium and use the ticket delivered to their Armoury. Be sure to check out the detailed FAQ over on the Dota 2 blog before competing to find out everything you'll need to know. The FAQ has also revealed that Valve plans to run Season Two shortly after the conclusion of the International, meaning we will likely see it arrive in early August.
Good luck to everyone who plans on competing!
Following the release of Half-Life 2 on Nvidia SHIELD yesterday, a number of previously unseen developer test levels were found within the game files of the Android port. These maps were likely used by Nvidia developers to test the capabilities of the Source engine when attempting to find out how titles like Portal or Half-Life 2 would run on an Android platform like Nvidia SHIELD. Let's take a look!
Check out more episodes of this series over in the ValveTime Spotlight playlist! As always, be sure to subscribe to our YouTube channel and to follow us on Facebook and Twitter to keep up to date with all the latest Valve and community news. Thanks for watching.
Neogaf user "CBOAT" (crazy buttocks on a train) recently posted a thread highlighting a confidential PowerPoint presentation from Valve showing off the company's next-gen Source 2 engine using an updated Left 4 Dead 2 prototype. While we regularly don't post about idle speculation or rumours, CBOAT is well known for leaking confidential information to the public, and we believe it is very possible this presentation and the screenshots contained within it are official and are worth consideration.
The first slide, shown above, features an updated version of the the Plantation level from Left 4 Dead 2 and highlights the significant increase in detail possible on the Source 2 engine, with noticeably enhanced foliage, large amounts of high quality destruction, and improved lighting and shadow effects. We have also been sent a high resolution copy of one of the screenshots shown in a separate slide, which you can check out below.
While this slide alone is very interesting, the presentation actually features a total of 20 slides. Unfortunately, 13 of these slides remain obscured from view, so we're not entirely sure what they may be discussing.
However, the other slides we can see discuss the improved technical improvements of the Source 2 engine. The following pair of slides highlight the enhanced lighting and detail shots from a distance, showing the significant improvement in detail over the old Source engine. The next two slides also focus on enhanced detail, showing a comparison between a porch in Left 4 Dead 2 and the unreleased Source 2 prototype. While Slide 19 appears to feature little more than the Valve logo, a partially obscured Slide 20 does provide some details about the "Redesigned Tools & Workflow" available with Source 2. This slide in particular is certain to get the mapping community excited.
Only the first four lines of the slide are visible, which you can check out in the quotation box below.
As always, we'll keep you posted on all the latest Source 2 news as it comes in.
After 8 long years, Black Mesa has finally arrived. Can the Source HD redesign of Half-Life 1 live up to the massive hype? Find out in our ValveTime review! Let us know what you thought of Black Mesa in the comments below, do you agree with our review?
Keep an eye out for our weekly news round-up, coming early tomorrow morning.
Page 20 of 20