All in all, Infinity Blade III is an interesting game with beautiful sounds and graphics. It consists of a well-blended storyline spawning over three installments and straight forward character and plot development. Apart from some of the places pointed out, Infinity Blade III did a very good job in terms of all of its categories and set the bar high for games releasing on iOS platform in that era.
Infinity Blade III is the third and last installment in the Infinity Blade game series. It was developed by Chair Entertainment and Epic Games and released in 2013. It was exclusively developed for iOS users and in 2018, it was taken off the platform’s online store. This was done because of difficulties in keeping up with the device’s upgraded versions and technical demands.
|Developer(s)||Chair Entertainment & Epic Games|
|Release Date||September 2013|
|Genre||Role Play Game (RPG)|
|Series||Infinity Blade Series|
Table 1: Summary Of Infinity Blade III – Main Features
Infinity Blade III gained immense popularity among its players and was given a review rating of 9.1 out of 10 by the IGN publication. The game has everything; a smooth rollout of the plot which builds up to the climax, good graphics, strong storyline, intense battles, and overall neat presentation, all of which make Infinity Blade III stand out from the crowd. A detailed review of each of the game’s components is listed below.
Gameplay & Storyline
Infinity Blade III has an engaging storyline filled with events of betrayal, sacrifice, and guilt paired with swift character development. It keeps the players hooked on to the game for a longer period of time. Infinity Blade III makes use of a variety of tools and equipment with their selection falling into three main categories; the light, standard and heavy. These three categories apply not just to combat tools but detailed combat styles that the players can choose to play from. Infinity Blade III introduces new moves and allows players to finish the game in combo moves.
While all other characters have been fully developed, the character of Isa did not have much to offer in this department. Even though her character has a comeback as a new and revived entity, still her moves are the same Infinity Blade II. Moreover, the third installation has less exploratory factor attached to it. This means it does not offer much to explore as there were more exploratory situations in Infinity Blade II where the character was required to go on an exploration and fight the enemy.
To sum it up, when it comes down to reviewing gameplay and storyline, Infinity Blade III is highly appreciated for the way it has wrapped up and brought an end to Infinity Blade game series’. However, it could do better in the character development department and plot’s evolution.
Graphics, Visuals, Sound & Animation
Infinity Blade III outperformed all other games of that time in its graphics, art and visuals department. Even today, its graphics and visual elements stand out with swift moves and artsy architecture shown in the game. The depiction of enemies is grandiose too with all the mighty foes looking truly horrible as per their character’s requirement. The character’s animation is moderately paced and game-defining battles and moments are backed up with superb music.
All in all, to review Infinity Blade III in summation in these categories; it must be sufficient to say that it excelled in all of the presentation departments. Everything was beyond perfect, from stylish visuals, perfect sounds, and extraordinary graphics and animation and the developers really outdid themselves in these parts.
New Features & Replay Value
When it comes down to the introduction and performance of new features, Infinity Blade III did not have much to offer except for a few places. Though the introduction of new characters and locations was captivating in terms of graphics and visuals, they were not as impressive as they were expected to be after seeing Infinity Blade II’s progression.
To be more specific, the characters, tools, and locations introduced in Infinity Blade III did not meet the bar of expectations set by the ones in Infinity Blade II. Therefore, a lack in terms of game playing abilities (such as the character’s moves), depth in a character’s development (such as Isa’s), and proper evolution of storyline on their part (such as the suddenly appearing and disappearing mighty dragon’s) were observed.
Additionally, the introduction of new tools also lacked in terms of their unique usage, making potions seemed like a chore and forging new jewels took a lot of time. To sum up, Infinity Blade III’s performance in the introduction and development of new features category was not very impressive.
The few instances where it really did stand out in terms of new features were the introduction of a supporting blacksmith’s character who would help the protagonists get their weapons leveled up. In addition to this, the introduction of new reward points, which clearly summarized a character’s achievements, motivated the players to finish the game.
Last but not the least, the introduction of a whole new skill set with added abilities to fight the combat is what gives the players a sense of empowerment and gives the game more of a ‘Role-Playing’ feel. All of these points do add up and somehow make up for the unimpressive ones. Therefore, in totality, the introduction of new features and associated traits can be assigned a 50/50 review score implying that this category needs improvement. It was not as outstanding as the other too nor it was a complete let-down.
When it comes down to replay value, Infinity Blade III does have an abundance of fans in this category. Almost every player has played this game more than once after finishing it. This is because it brings the Infinity Blade Series to such a satisfying end with both the protagonists defeating the Worker by erasing his memories and putting an end to his evil plot of unmaking the world.