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With Valve being named the most desirable game studio in the world alongside a pair of big birthdays, there's been plenty to celebrate about for this week's episode of the ValveTime News.
If you're looking to stay up to date with all the latest Valve news, don't forget to subscribe to our YouTube channel, to follow us on Facebook and Twitter, and to rate our Dota 2 Announcer Pack positively over on the Steam Workshop. That last bit probably won't do a good job of keeping you up to date, but it will give us a fuzzy feeling inside. Thanks for watching!
A recent update to the Steam Client Beta has added playlists and track numbers to Steam Music alongside various other smaller changes for the rest of the Steam interface.
Newly added track numbers, improved artist filtering, and total queue duration listings should also help improve the organisation of music libraries and playlists. Several other minor changes include colour tweaks based on recent user feedback and a slight visual update to the screenshot user interface in order to bring it inline with the new blue colour scheme introduced to the Steam client earlier this month.
The new changes are currently restricted to the Steam Client Beta while the rest of the kinks are worked out, but expect to see these features hit the main Steam client sometime soon. For now, more details about this week's Steam Client Beta update can be found over on the community group.
In a recent survey of 2,200 game developers conducted by the International Game Developers Association, Valve was named as the most desirable studio to work at, beating out other prominent developers and publishers such as Activision Blizzard, BioWare, Ubisoft, Nintendo, and Naughty Dog. Curiously, developers also seemed to prefer getting a job at Valve more so than working for themselves at their own company.
Elsewhere in the survey, developers also named Steam as the most important platform for future growth within the games industry, claiming it to be far more important than a number of other modern gaming platforms such as Android Phones/Tablets, the iPad, traditional consoles (Xbox, Playstation, etc), and the iPhone. This is likely attributed to the continually growing player base present on the platform, recent technological innovations such as SteamVR and In-Home Streaming, and the numerous plans Valve have laid out for the software's future, including the Steam Controller and Steam Machines.
While these figures obviously only represent a certain percentage of video game developers, it is interesting to see Valve's long-standing goal of making their company as desirable as possible provide some real concrete results. After all, that is one great snack room.
It's been a busy couple of days, so we're talking leaks, merchandise, Source 2, Valve tours, and everything in between in this week's episode of the ValveTime News!
Don't forget to subscribe to our YouTube channel and to follow us on Facebook and Twitter to stay up to date with all the latest Valve news. We want to extend an extra special thank you to everyone who has supported us recently and helped us surpass 20,000 subscribers on YouTube! It really means a lot to us, so thanks again for watching!
In this ValveTime Review, we're checking out what is likely the weirdest and most unusual mod we've ever discussed. We were intrigued to check out the "fairly casual exploration" mod, "A Minuted Millions", after the game's creator introduced it to us on our forums last month. What do we think of this absolutely ridiculous Portal 2 mod? Let's find out!
Don't forget to subscribe to our YouTube channel, to follow us on Facebook and Twitter, and to check out previous ValveTime Reviews. Thanks for watching!
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