After being unlocked via the Interactive Compendium a week ago, pockets of the community have been looking for more information regarding the Dota 2 Short Film Contest which will see talented creators take home $20,000 each. A recent post to the Dota 2 blog covered the contest in great detail, including discussing that submitted shorts will only be considered if they are no more than 1 minute in length, related to Dota 2 in some form, include no advertisements or promotions, and that they are rendered at 720p or higher.
While these rules might seem a tad restrictive, creators are allowed to use any Valve IP alongside Dota 2 using animation and/or live action, as using the Source Filmmaker is not a requirement (even if it would be the go-to tool for most users looking to enter the contest). The submission deadline currently stands at 4am PDT on July 13 2015, giving entrants just under two months to get something ready. As with the annual Saxxy Awards, entrants will be shortlisted by community votes on the Steam Workshop before winners are selected by Valve. Any and all winners will receive $20,000 each, while it's not currently clear what, if anything, runner-ups or special mentions will be given as a reward. Selected winners will also have their short shown off at some point during The International 2015's livestream event in August, showing it off to hundreds of thousands if not millions of viewers.
If you're looking to take part, be sure to read the full Film Contest Guidelines over on the International hub, as it provides some pretty clear and concise instructions regarding how to go about submitting your entry ahead of the aforementioned July deadline. Now, what are you waiting for? Get to work!
Surprise! Our Round-Ups have been AWOL for a few weeks after a bunch of delays and personal changes for a few members of the team, but we're back with a brand new episode covering all the latest and greatest news stories from the past two or three weeks. These include the reveal that Team Fortress 2 will soon receive a Competitive Matchmaking mode, the release of The International 2015's Interactive Compendium, the announcement of Portal Pinball, and much more!
If you enjoyed this episode, be sure to check out our other video content, to subscribe to our YouTube channel, and to follow us on Facebook, Twitter, and TwitchTV. Thanks for watching!
With the hype surrounding The International 2015 continuing to grow, Valve have revealed which 10 teams have been directly invited to the tournament due to their recent performance in the professional scene or their past glories. These 10 teams have automatically made it into the main event at KeyArena in August 2015 and will not need to do anything else to secure a place. The teams include Vici Gaming, Evil Genuises, Team Secret, Invictus Gaming, LGD Gaming, Cloud9, Team Empire, Virtus Pro, NewBee, and Team Malaysia, as shown below.
As you can see, the direct invites include TI2 Champions "Invictus Gaming" and TI4 Champions "NewBee", both of whom will return to defend their honour. TI1 Winners "Natus Vincere" and TI3 Winners "Alliance" have not received direct invites and must instead fight through the European Qualifier due to poor performance and multiple roster changes over the past year.
The remaining 6 slots in the tournament will be filled by 4 winners of Regional Qualifiers and a pair of Wild Card Winners, who will be selected from a potential 4 runner-up teams who will fight it out after the conclusion of all regional qualifiers. While most of the participants for the Regional Qualifiers have already been decided, each mini-event features an extra slot available for more teams to participate should they win any of the Regional Opens. Teams looking to participate in these Opens must sign up via the Invite Announcement page, so be sure to head on over and check it out if you're interested.
Following a brief hint last week, Valve and Zen Studios have today revealed "Portal Pinball", a Portal-themed pinball game (duh). The game, created by Zen Studios, features Portal 2 assets, its distinct visual style, and a series of themed gameplay mechanics as you "guide Chell and Wheatley through test chambers" by playing pinball on various specially designed tables.
The game will ship on Zen Studio's pinball platforms sometime during the week of May 25th 2015, with no price point currently available. While it certainly isn't quite "Portal 3" or the direct sequel/prequel many would have hoped for, I'm personally pretty happy to see the Portal brand expanded in this manner without it having any canonical effect on Valve's established universe.
Take a look at some screenshots from Portal Pinball below and let us know what you think!
After three extra years of development since its original release back in 2012, the total Half-Life conversion mod "Black Mesa" has finally been released on to Steam, albeit in early access. While still extremely similar to the original version, the updated singleplayer campaign features improved visuals, new voice overs and dialogue, updated gameplay encounters, improved stability, and more. Unfortunately, the final few chapters of the game set on the mysterious Xen borderworld are still not complete and are therefore not included in this early access Steam version.
While the Xen chapters are still missing, one major feature that is included in this new release is a fully functional multiplayer mode supporting Deathmatch and Team Deathmatch, with more promised in the future. The multiplayer mode is supported by the Steam Workshop and a more stable version of Valve's Hammer Editor which players can use to create and upload their own custom maps. As revealed last week, the Steam version of Black Mesa also features trading cards, backgrounds, emoticons, and achievements as part its Steamworks integration.
Black Mesa is currently available for £14.99 on Steam Early Access, so be sure to let us know what you think of this new, and hopefully improved version of the game should you decide to check it out!
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