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Cower fools! Two years after he last reigned down terror at Ghost Fort, Merasmus is back in this year's Team Fortress Halloween update, Scream Fortress VI! As shown by this year's Halloween Comic, entitled "Blood Money", Merasmus has attempted to open his own "evil circus", but has, unfortunately, forgotten to build it on an ancient burial ground. Due to an "eldritch loophole", Merasmus has gathered the nine mercenaries and is attempting to create his own burial ground using magic spells, curses, and...bumper cars.
Alongside 6 new achievements and 50 new Halloween-themed cosmetic items, the update has also introduced a new Scream Fortress theme song known as "Misfortune Teller". All of the features we've mentioned so far in this post (and a whole lot more) can be checked out in this year's Scream Fortress VI event for Team Fortress 2, which will run from October 29th until November 12th, giving you plenty of time to check out this year's brand new map and items. Happy Halloween, everyone!
We're starting Halloween Week 2014 out nice and slowly by spending A Minute With some of our favourite weapons, set pieces, locations, and sequences from the 2009 sequel to Valve's co-op zombie shooter, Left 4 Dead 2!
Don't forget to subscribe to our YouTube channel, to follow us on Facebook and Twitter, and to check out previous episodes of A Minute With! Thanks for watching, have a Happy Halloween!
Halloween is fast approaching and the festivities have already begun! Team Fortress 2 and Counter-Strike: Global Offensive have already gotten started with their respective seasonal events ahead of this week's upcoming Scream Fortress 2014 update and Steam Halloween sale, both of which should be a blast...to our wallets!
Stay tuned until the end of this episode to find out how you could be in with a chance of winning two free TF2 Mann Co. Supply Crate Keys and two copies of Left 4 Dead 2 as part of ValveTime's Costume Contest and Halloween Week! Keep up-to-date with all the news, videos, and announcements set to release this week by subscribing to our YouTube channel and following us on Facebook and Twitter. Thanks for watching, have a Happy Halloween!
While Team Fortress 2 fans are now able to check out the game's five previous Halloween events with "Scream Fortress Classic", Counter-Strike: Global Offensive players can already get started with this year's festivities with the recently released "Halloween Mask-erade" update.
As the name and the linked image suggest, this year's CS:GO Halloween update focuses on the temporary introduction of themed masks. Each player will now be randomly assigned one of a number of masks at the beginning of a round, with designs ranging from paper masks featuring the faces of Team Fortress 2's cast, pumpkins, coloured animal disguises, and even a few clown designs more commonly seen covering the mugs of Payday: The Heist's cast.
Don't fret, however, as masks are not classified as cosmetic items and cannot be manually equipped, meaning they will only last as long as this year's Halloween update (or as long as a server has the new "sv_holiday_mode" command set to 1).
Lucky players (or unlucky, depending how you look at it) may be able to spot the ghostly figures of fallen teammates during freeze cameras after being killed, while shooting chickens will now cause them to be slowly resurrected from "Chicken Hell" as green zombies that will continue to shuffle around the battlefield before being killed once more.
Numerous other changes for Mirage and Inferno were also included with this week's update, so be sure to check out the full changelog if you're interested in finding out more about where that pesky boiler has run off to.
While Half-Life is still one franchise Valve appears unwilling or unprepared to create an official comic series for, it would seem members of the community are jumping the gun and creating their own. Created by ex-ValveTime staff members Ross Gardner and Michael Pelletier, the recently announced "Half-Life: A Place in the West" takes place in the early few years following the Resonance Cascade and subsequent destruction of Black Mesa, placing it in the relatively unexplored period of time between both Half-Life and Half-Life 2.
The relatively brief synopsis provided on the website homepage describes how the six-part comic series will follow three individuals who are "drawn to a strange, half-destroyed American city called Franklin", meaning that, while the story is set in the same fictional universe as the games we know and love, it will likely not feature any established characters or locations.
Unlike most community comics, A Place in the West was not created in Garry's Mod or the Source Filmmaker, instead adopting a hand-drawn art style similar to those used in Valve's own comic series. The series has been in production since May 2014 after originally being conceived in late 2013, and we've been told that each individual issue will feature around 30-40 pages released across six parts over a number months, reaching well into 2015.
Following Portents", feature no dialogue or any indication about the kind of writing we can expect from the rest of the series, we shouldn't have to wait all that long to find out given the next part is due out in just under two weeks on Monday, November 3rd 2014. Given the relative lack of Half-Life news or content these past few years and with the tenth anniversary of Half-Life 2 coming up in just under a month, conditions for releasing this comic series could hardly be more ideal!
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