The arrival of this year's Steam Summer Sales also brought about several other minor talking points. These include the release of new Immortal Treasures for Dota 2, the start of CS:GO's ESL One Cologne 2016 Pick'Em Challenge, and a behind-the-scenes discussion with Valve engineers about early prototypes for SteamVR and the HTC Vive!
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With the first wave of modern virtual reality headsets now out in the wild, the number of people who have yet to try the HTC Vive or any of its competitors is quickly shrinking. Although a large number of people have now tried or purchased a Vive, the same can definitely not be said of Valve's early and extremely rare internal prototypes. First shown off at Steam Dev Days 2014 and GDC 2015, these early prototypes were extremely rough, hacked-together pieces of equipment designed exclusively to test functionality and new ideas.
While it's been a while since we've seen any of these headset concepts shown off or discussed by Valve themselves, YouTube channel "Make" recently uploaded a new video featuring Valve engineers Alan Yates and Monty Goodson as they show off and talk through a number of different designs.
As shown, the 15 minute video highlights many of the different and usually cumbersome concepts that Alan, Monty, and the SteamVR hardware team created as they developed almost all of the technology behind the HTC Vive, the controllers, and the Base Stations from spare parts and raw ingenuity. It was clearly a long and complicated process that we're very happy to have been given just a little bit more insight into. Check out the video above and let us know what you think in the comments below!
Aside from a few new sections to highlight Steam Hardware devices and virtual reality, the sale and its layout are largely unchanged from previous years, with a "Highlighted Deals" area showing off some of the biggest discounts on a daily basis and an updated Discovery Queue which provides up to three Steam Trading Cards per day for those who explore it.
After one big mess-up and three short weeks, we're finally back with a new episode of the ValveTime News Round-Up! In this episode, we're talking about Steam Dev Days 2016, The International 2016, the Steam Controller, Dota 2, The Lab, Destinations, Counter-Strike: Global Offensive, Operation Wildfire, and a whole lot more news than you can shake a rather large stick at.
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With the exciting conclusion of ESL One Frankfurt 2016 earlier today, Valve have announced the six teams that have been directly invited to the fast-approaching The International 2016 in early August. The top six teams have been determined largely by recent performances at the Manila Major and ESL One Frankfurt over the past few weeks, with the following teams impressing Valve and the community enough to receive direct invites.
These six will be joined by an additional 10 teams from various qualifying events, including four Regional Qualifiers and a series of Open Qualifiers, details for which are shown in the images below.
OG, Team Liquid, and Na'Vi receiving direct invites. Similarly, it's hardly surprising to not see Team Secret and Evil Geniuses anywhere on these lists, as both teams, while previously highly successful, have been struggling as of late due to damaging roster changes and inconsistent play styles.
The next week should prove highly entertaining for Dota 2 fans with the Open Qualifiers beginning on Tuesday June 21st followed by the Regional Qualifiers on June 25th, so keep your eyes peeled for more exciting Dota action!
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