Sucked so much dick for this title
- Aug 29, 2006
- Reaction score
If they hadn't basically copy/pasted the gameplay from SC1, fans would've criticized it to hell, and Blizzard wants money not innovation!
It's what they called the mini-installation you gave to someone you wanted to play Starcraft with on battle.net. It was kind of stupid... you could only play with that person... but I guess it's a good way to get a game out there.spawn ... more ... instances?
Play Company of Heroes. It's the biggest innovation in RTS since Dune 2.2. rts mechanics haven really changed all that much in 10+ years, it's basically chess/paper scissors rock ..and it's much more transparent than ever.
I assume the second one.. though I didn't play it or finish the first game.Which one?
I got another starshit 2 key, who wants it.
I know that's what I mean... I won't play a single player RTS campaign unless it's good like Starcraft's or Warcraft 3's. CoH is good too but it gets a little old sometimes when you're crawling through a mission.StarCraft 2 takes just about everything that was great about the original and improved on it, and then kills the things that made playing difficult.
And while it is similar to the first one(it still FEELS like StarCraft when you play it, imo a very good thing) there are a lot of things that are different to freshen things up.
Also, I am 200% sure that the single player campaign is going to flippin rock my socks off.
StarBob, the original StarCraft had a great story, and an even more awesome setting/background and lore.
Some of the missions can get boring though as there is a lot of the same, just go kill the enemy all over again.
So this.It's true though. Thank god for Halo.
Straight to cruisers? D: Eegads mate, I'd be scared shitless waiting to tech up that far. Reapers are units obviously designed for harassment and early game resource staggering, that's the whole point. The game just has a proper way of doing things, each unit has a proper counter-unit or at least an equivalent. It's still a game about refining very specific processes and anticipatory educated-guess type strategies. Most games in Gold/Plat don't tech or upgrade extrodinarily high, but it's certainly an improvement over Starcraft's insistence on meticulous and, to me, outright annoying focus on arbitrary resource/unit management.As Terran it's always easy to go from beginning to end game stuff. I like to jump straight to battlecruisers because they just tear things up. Plus the earlier you get them, the higher chance they'll have the game-changing yamato charge ready...
I was playing with a guy who had had a battlecruiser at about the six minute mark and killed me with it because I went with reapers. Reapers don't really have any uses except killing workers and GTFO. Apparently incapable of pointing their guns up or throwing their exploding bomb ball frisbees above their heads.