SDK brush problem.

Joined
Oct 7, 2009
Messages
493
Reaction score
0
Uh yeah, it's definitely active now.

To the Point: You mean you can walk trough the brushie or it's translucent?
 

AnDramadon

Newbie
Joined
Jun 6, 2010
Messages
4
Reaction score
0
sorry i didnt see your question, yes it works just fine there juse one problem, you can see other brushes, through it even tho its suppose to be a solid texture and you shouldnt be able to see through it, just move through it
 
Joined
Oct 7, 2009
Messages
493
Reaction score
0
OK, from what you're saying you can:
a. move through the brush
b. it's transparent, so you see other brushes through it

Well, you might try to tie the brush to a func_wall entity. If you're not sure if you haven't touched anything by mistake, you might want to check your Options - under Tools>Options, and click the 'Game configurations' tab. There, under the 'Default SolidEntity class' field chose func_wall or button_target (the second one should be by default). So the next time you make a cube (brush), it will automatically gain these given attributes for the specific entity (it is created as such entity).
 
Top