Just played RE5 demo

Asuka

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Its ****ing amazing, beat the demo coop 2 days ago! I cant believe this game is 2 months away! It took them 5 games to make a RE COOP and my god FINALLY!!!!
 

Darkedge34

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Its ****ing amazing, beat the demo coop 2 days ago! I cant believe this game is 2 months away! It took them 5 games to make a RE COOP and my god FINALLY!!!!
Outbreak had co-op.
 

B_MAN

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it's no longer a survival horror series - more like action horror
but it's still fun and online co-op is just icing on the cake
 

Iced_Eagle

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I'm not a fan of the RE series, and RE5 certainly didn't help that feeling towards the series.
 

jondy

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Its ****ing amazing, beat the demo coop 2 days ago! I cant believe this game is 2 months away! It took them 5 games to make a RE COOP and my god FINALLY!!!!
that's the Raziel we all know and love
 

TwwIX

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I lost interest in this series after Resident Evil 3: Nemesis. RE 4 was nothing like the original games.
The atmosphere and suspense was completely gone for me.
 
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Managing an inventory suck balls, precision aim is slow, and for the love of God Capcom, why can't the characters move while shooting?

I swear, Dead Space's control mechanic makes RE5 look like last generation third person shooter.
 

rAdIOhEaD

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Controls suck big time regardless of the configuration you choose from, it feels like you are controlling a tank, CAPCOM needs to adapt to modern times, I can see the review scores of this game are going to suffer because of this...
 

AHA-Lambda

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Haven't tried it yet but WOW at the response except asuka's of course :)
 

Barnz

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I lost interest in this series after Resident Evil 3: Nemesis. RE 4 was nothing like the original games.
The atmosphere and suspense was completely gone for me.
This man speaks the truth.
 

Gargantou

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RE4(and RE5) are both in my opinion good games, but they are NOT survival-horror.
 

Sheepo

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I heard it was pretty good. Don't bite me.
 

mchammer75040

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I lost interest in RE4 about half way through goes it just got ****in boring, there wasnt enough variety of things to do the puzzles for example..sucked horribly. Although I do look forward to RE5, cause it'll probably be alot funner with a buddy.

Darkedge34,
Outbreak had co-op.
Have you ever played outbreak? Seriously, that game was goddamn awful.
 

Bad^Hat

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It seems like a prettier, more intense RE4 with coop. That's just fine by me.
 
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RE4 was great. If it is like that but with better graphics then I am excited. Not sure about the setting though. Maybe it will get dark and gloomy and spooky at some point...I hope so at least. Terror and horror are two VERY different things.
 

Malfunction

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Maybe it will get dark and gloomy and spooky at some point...I hope so at least. Terror and horror are two VERY different things.
I said the same thing about RE4 when going through the initial village levels. Next thing I know, I'm in some claustrophobic sewers with some super beast thing stalking me. Scared me shitless.
 

Blackthorn

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I remember when RE4 came out I thought it'd all be in that forest village, with a castle at the end. But Capcom kept their hand close to their chest, and RE4 turned out to have an incredible variety in locations and atmosphere, hopefully this will be the same for 5. I doubt anything will be able to beat the first time you walk out the lake cabin into the thunderstorm though, seeing the glowing torches and red eyes of villagers in the distance. Made my skin crawl.
 

mchammer75040

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RE4 was great. If it is like that but with better graphics then I am excited. Not sure about the setting though. Maybe it will get dark and gloomy and spooky at some point...I hope so at least. Terror and horror are two VERY different things.
Atleast they are trying somethin different then just dark streets badly lit, foggy towns..etc. I would say its setting its best feature.
 

ríomhaire

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RE4 was a good game and I had no problem with not being able to move and and shoot at the same time. On the other hand the story sucked and it wasn't scary in the least. I hope babysitting the partner isn't required. Also, I heard they added a cover system, why? If the gameplay is similar to 4 then a cover system seems pretty useless.
 

AHA-Lambda

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Tried it now and it seems like RE4 with a new coat of paint and it does seem like it will be good (especially for fanservice from the sounds of it).

BUT in this generation I'm wondering if RE's flaws are really starting to show more than they used to. The controls are so unlike any other game that having not played RE in a while I'm still not used to playing the demo.

Also I am VERY sceptical of the coop feature IMO RE was always meant to be played by yourself. I haven't tried it with another person yet but the AI seems shoody. I still haven't finished the ****ing shanty town level because the AI hasn't got the ****ing sense to get out of the way of the chainsaw!!

That ***** steals my ammo, health, kills and then goes and dies and stops me from playing the game :flame:

So right now I'm sure RE5 will deliver more of the same from RE4 but I'm a little sceptical.
 

Darkedge34

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I lost interest in RE4 about half way through goes it just got ****in boring, there wasnt enough variety of things to do the puzzles for example..sucked horribly. Although I do look forward to RE5, cause it'll probably be alot funner with a buddy.

Darkedge34,

Have you ever played outbreak? Seriously, that game was goddamn awful.
Outbreak was awesome, it just lacked voice support which made it really hard to cooperate with people online.
 

AHA-Lambda

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Actually at first I thought I was in a minority but one quick look at some other forums and it seems ALOT of people are NOT happy :|
 

nipples

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I remember when RE4 came out I thought it'd all be in that forest village, with a castle at the end. But Capcom kept their hand close to their chest, and RE4 turned out to have an incredible variety in locations and atmosphere, hopefully this will be the same for 5. I doubt anything will be able to beat the first time you walk out the lake cabin into the thunderstorm though, seeing the glowing torches and red eyes of villagers in the distance. Made my skin crawl.
This.

Who cares if you can't walk and shoot? I seriously doubt you would be able to aim well while walking.
 

Unfocused

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Managing an inventory suck balls, precision aim is slow, and for the love of God Capcom, why can't the characters move while shooting?
Controls suck big time regardless of the configuration you choose from, it feels like you are controlling a tank
These^

Also I think I kinda sucked, seeing as I died three times in the first part, when the big guy arrived. Only then I realised that I can't kill him (can I?), the enemies are infite and I have to move further, through the gate.
 

<RJMC>

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bet yall that if they decided to implemente the run and shoot there will be more outrage by fans
 

mchammer75040

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Outbreak was awesome, it just lacked voice support which made it really hard to cooperate with people online.
Well you are in minority aren't you? From what I saw it looked horrible, but thats just me. I guess what interests me is maybe the opportunity to solve puzzles together,..etc. Things like that..If I just wanted to blow zombies away I could do that in l4d.
 

AHA-Lambda

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bet yall that if they decided to implemente the run and shoot there will be more outrage by fans
Who cares they've already pissed off a bunch of the fans for the changes made in RE4.

I think with the advances in gaming made now RE's primitive design has really started to show much more and that they really should change with the times.
 

Gargantou

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It's funny all the people defending RE5 for being what it is, a pure rehash with better graphics than RE4, it even uses the same bloody animations and doesn't even have ragdoll.

Dead Space for all intents and purposes puts RE5 to shame, judging from the demo anyway.
 

B_MAN

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Dead Space for all intents and purposes puts RE5 to shame, judging from the demo anyway.
funny thing is, i was playing dead space today and then jumped into a co-op game of RE5
and i couldnt believe how clunky it felt compared to DS

i would still like to play through the game with a friend, simply because co-op is always a blast and i'm interested to see where they're taking the story
 

Sheepo

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Played a little Dead Space, didn't care for the controls.
 

bodhi

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i thought the graphics were nice, and i like the barricading aspects. however the aiming is horrible in general not just that you have to stand still.

i was making myself play it really until i ran out of ammo (hoping to start liking it), anyway i picked some more off the floor for my pistol and found i had to navigate through a menu combining the pistol and ammo...<sigh>. at that point i just turned it off and deleted the demo.

in my opinion there are a few dodgy design choices to fundamental parts of how the game works - so im not going assume the rest of the game is fine and dandy and drop my 'cold-hard' on it

edit: if im doing something wrong and theres a way to pick up ammo for an empty gun and actually reload and start shooting without navigating the crap menu please say
 

Alig

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(the last RE i played was code veronica on the dreamcast)

I thought it was mint
 

Doppelgofer

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anyway i picked some more off the floor for my pistol and found i had to navigate through a menu combining the pistol and ammo...<sigh>. at that point i just turned it off and deleted the demo.
you don't have to do that...you just aim your gun and press A and it reloads
 

Direwolf

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you don't have to do that...you just aim your gun and press A and it reloads
Yep, the only case you would have to do that in is if you partner picked up ammo and you had to request it. In the demo she'll usually just give it to you without that anyway.


Btw, anyone just routinely getting their ass kicked? I forgot how hard RE is without any upgraded weapons at all.
 

Bad^Hat

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Dead Space was a great RE clone, but it lacked one crucial thing - a 180 degree turn. Granted it gained a bit of extra tension by doing so, but it was still kind of cheap and occasionally annoying, especially since the turning speed was purposefully sluggish.

I can't really say I'm bothered by the controls in this. I realise they're archaic, a little cumbersome, but I'm okay with it. Maybe I'm just used to them, maybe it's just nice to have something a bit different to running and gunning or popping in and out of cover every three seconds (I didn't notice a cover system by the way, although a lot more of the zombies are armed so it wouldn't be completely useless). The coop is the ****ing tits, at any rate. Different sort of tone/pace to Left 4 Dead, it's something you'll sit down with a friend and become absolutely absorbed in together for hours on end. Oh, but be wary of playing together on the same console, split screen is kind of dodgy unless they fix it before release. As it is, you effectively have a quarter of the screen each to work with on a widescreen set up because of the way the frames are spaced out. Would be so much better with a horizontal split option...
 
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