The L4D1 Survivors hold a door open until you can get there, and as they try and hold off the infected you can just hear their screams echo down the coridoor towards you.
I hope the L4D1 survivors die, it'd make everything more final, which is what L4D is about.
But the reticle over the item (small ones, like cans, only. Gravity Gun needs to be used for bigger things like Barrels and crates) and press X. X also throws the item, but not as far as the Gravity Gun.
I used to have it on Xbox and I can remember the controls. ;)
I agree with Darkside. Xen had a whole ecology. Having another Garg would've shown that it was just a species made for the sake of a Boss fight. Besides, you didn't really fight the Garg in HL1, it'd be nice to see Gordon using the Rocket Launcher and hiding behind rocks as the Garg throws fire...
Yeah, I know the whole "wanting us to spend" sort of thing, and I hope my post didn't sound like I was trying to start a political debate, I was just wondering how you have $1000 to throw on computers? Still, as I said before, nice set up.
Recession? What recession? Sorry if this sounds rude, but how can you afford to spend so much on something as unimportant (in the grand scheme of things) as computer parts?
Although, I did have a quick glance and yeah, it all does look quite sexy. :D
I'm thinking it will be a good game, keep the same game mechanics and just add on to it and I'll buy it. I have a feeling they will be released over XLA as well and as an extension for L4D on Steam. Hopefully I'll have it in a box though, I don't have Live.
I'm actually really, really excited...
Just completed Episode 1, moving on to Episode 2 now. That Stryder fight at the very end is really... really... hard.
I like the escourt bit, I just don't like the bit in Lowlife where you have to push the cars on to the Antlion Burrows...
I'm on the bit where you have to transport the people through to the trains (specifically the bit with the sniper.)
I am enjoying Episode 1 much more than I enjoyed the Half-Life 2. Not sure why though.
Please don't kill me. :thumbs: