Thanks for the suggestions.
I'm actually more interested in those fast paced vertically-scrolling Space Invaders kind of arcade games, rather than space simulators. Still, some of these are really great games.
basically it doesnt matter what objects you choose to create your spine from.
the tutorial scene had two prepared ones that are sort of easy to make out from the lot.
you can just go to Get > Primative > Implicit > whatever you like and make a spine from a couple of these.
in any case, you...
you can load preconfigured profiles (and gamma,brightness,saturation control) by binding them to key combinations if youre using catalyst. theres a downside though: you cant do it for the desktop - if you choose to play in window mode
changing this thing is really fine, brightness varies from...
The part you just quoted answers your other question regarding the modern car in a city environment. The reason I asked about Battlefield 2 was because I wondered why you mention it - it had nothing to do with your other question, you see, in different time-sets you have different environments.
Looking good.. except the mapping and texturing in the first screenshot. Notice that the metal stabilizers texturing is not constant. I like how everything seems to break down if you shoot it though. Looking forward to it