• Zombie Master - New Video

    Discussion in 'News' started by Sloth, Dec 5, 2006.

    The fear builds up within me, I keep running but I cannot hide from the Zombie Master.



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    Another mod to break a short silence; Zombie Master wakes the dead, with another short Video showcasing one of their new maps. Click on the above image to view said video. To those of you that don’t know of Zombie Master, Check out their website here.


    Let the undead walk!


    Cheers to Pi for the brilliant mapping work and the heads up about the video.
    Categories: Uncategorized

Comments

Discussion in 'News' started by Sloth, Dec 5, 2006.

  1. bigburpco
    Nice, but it would have been nice to have the fasties in.
  2. Wardancer
    If it only let you shoot parts off the zombies it would be truly kickass, now its "just" kickass. Give please!
  3. Sloth
    Everything has a reason when it gets to Pi

    Still is one sweet video...
  4. Pi Mu Rho
    It's true, I got my arse kicked on my own map. I barely made it halfway through (that ladder is needed to progress further)
  5. lePobz
    Nice map, Pi!

    Can I play now?
  6. 99.vikram
    :thumbs: X 334591.
  7. Hectic Glenn
    Wow, that's the new map I presume, I haven't even played it yet :( Looks awesome, but definitely in need of co-op action, especially to get that ladder.
  8. Freebound
    The zombies look good from what I can see.

    Why don't you use more displacements on the ground? The surfaces look very flat. There is also a lot of sharp corners. (stairs, buildings, pavements) Try to round them off. If you avoided things like that for performance then ignore that last sentence. Please don't retaliate, these are only my critiques. I think your map has a nice design and atmosphere.

    Some of the HL2 hud sounds are still in there, I don't know if you are going to replace them.
  9. Narvi
    Are you making new models for the weapons? It's a bit hard to make it out in the dark.
  10. DjBourgeoisie
    Looks like fun, just some minor gripes about some of the animations and amount of hl2 content but other than that it looks really good, nice work :)

    edit* I forgot to ask, whats to prevent someone from just running to the objectives, it seems the zombies are so slow and dont react really fast when you run past them. Are there checkpoints/doors which do not open up for a certain amount of time or how do you prevent the human players from just running thru everything?
  11. Maxi
    Gameplay first, graphics come later. Some stuff is still from HL2, but there's already a signifigant amount made in-house so to say. All is done to speed up release, would you want to wait one more year so that all traces of HL2 could be erased? I think not.
  12. Pi Mu Rho
    The objectives are designed so that you can't just run to them (plus the Zombie Master is supposed to be preventing you), mainly through time-delay objectives and semi-random spawn locations.
  13. Mutley
    Looks awesome! Good work. :)

    Nice to see no "OMG the player lagz1!" in this thread, lol. :D
  14. knut
    Stupid amounts of awesome that is, if mainly for how cool the zombies sound. Seemed a little too dark in places, mind, although my PC does make things darker sometimes. Resoloution problem or something.
  15. ZoFreX
    So, Pi got his arse kicked, on his own map, by his wife?

    Nice.
  16. Pi Mu Rho
    It was all for the video. I wasn't even trying. Honest.
  17. Kadayi
    Lies!!, I liked the end when you showed that little bit of panic when you realised you were out of ammo and tried a desperate dash for the door to no avail ;)

    I think I'm going to enjoy being a zombie master :cool:
  18. Wardancer
    The fact that stops you is the Zombie Master who spawns zombies at whim, also there are other kinds of zombies like fasties and whatnot. These zombies are just the most basic ones, easy to avoid in open spaces but if you get stuck somewhere without ammo... well your screwed. As Pi demostrated by bravely throwing himself at the zombies :imu:

    Oh yeah that last dash for the door brings me to another point, we need melee attacks that doesn't rely on you finding a sledgehammer, either trying to kick the zombies out of the way or hitting them with the gun or something like that
  19. Pi Mu Rho
    That was a mistake on my part - I'd neglected to equip the humans with any melee weapons at all.

    Although, in actual fact, I'd given myself an advantage by supplying myself with the three main guns and full ammo.
  20. DjBourgeoisie
    thx for the response, btw any plans for gibbing? Gas powered chainsaw ftw ;)
  21. Seagull
    Can you sprint in ZM?
  22. Angry Lawyer
    No sprinting, at the moment.

    -Angry Lawyer
  23. omikron
    looks fun I love it, the zombies look like they are floating at some point (or just ice skating).
  24. Angry Lawyer
    We've run into a few animation bugs that we're currently trying to fix.

    -Angry Lawyer
  25. brisck1
    Lookin good, I was going to metion the ice skating zombies but omikron beat me to it. It would be great to see some gibbing going on too!
  26. Mr-Fusion
    Can you ride motorbikes in this mod?
  27. Pi Mu Rho
    No, but you can sit there and make "brrm brrm" noises if you like.

    We're looking into gibbing, but it won't make the first release.
  28. bigburpco
    Nooooooooo! :(
  29. Kadayi
    Go for something unorthadox...like a mallet or a rake I say ;)
  30. DiSTuRbEd
    Hmmmm spreading dates again, I think I may have to slap you.
  31. Pi Mu Rho
    We don't know the release date, so I'm damn sure that Solaris doesn't.