[URGENT] FPS optimization

Discussion in 'Counter-Strike' started by beto_tbo, Jul 18, 2005.

  1. beto_tbo Guest

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    My machine:
    P4 3.0 HT
    HD 120gb SATA 7500rpm
    Radeon X600 PRO 256mb PCI Express
    1 Gb ram 400 dual channel


    I need a config to remove all possibile efects to optimize the performance of my CSS...

    Like:
    mat_specular 0
    mat_dxlevel 70
    etc...

    Please help :D
  2. Drkpwn3r Spy

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    cl_smooth 0

    What kind of FPS are you getting anyway? :| I play on roughly 20-ish FPS almost always, unless it's an fy map. :rolleyes:
    Also, it would help to go in-depth about what's going on that you NEED to optimize your FPS for, as it will allow us (anyone here) to help you to the fullest. :thumbs:
  3. beto_tbo Guest

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    ...

    I get under 10 to 120 fps ....

    go to my web site clan AXES Team Source League - Tutorials at link "3 - Optimizar as FPS" too see what I already have about config scripting....
  4. beto_tbo Guest

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  5. -Psy- Walking round in women's underwear

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    ^ How is that relevant?
  6. Amaru Guest

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    LoL funny people :E
  7. Drackard Tank

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    I don't understand, you have a fairly decent system there, why would you want to optimize the performance even more ?
  8. beto_tbo Guest

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    Why ?!?

    I'm every time had play cs 1.6 at 100fps .....

    Now this sh** of css doesnt allow OpenGL ....

    I need optimization in performance.....


    Are you understand now ?
    If I can not get more fps, I will buy another video card :D

    .....
  9. socK Newbie

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    mmm, source is built for DX, adding OGL would probually yield same or worse preformance, with somewhat butchered effects in some cases. HL1 was made for OGL from the ground up. This was made for DX.

    Reason for preformance is, the game is pushing what, 10x the polygons, even more? Physics! It's just plain newer and nicer.

    Just go read some tweakguides or something and add onto your autoexec.
  10. FictiousWill Newbie

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    I'm just dragging my unconscious neightbor to the car (I think it's a heart attack or choking or something) but I had to stop by here and help out, seeing as it's so URGENT!

    turn your settings down. hell you've got a fine comp. Turn off ragdolls lol.
  11. OmegaX Tank

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    violence_agibs "1"
    violence_hgibs "1"
    violence_hblood "1"
    violence_ablood "1"
    ati_npatch 0
    gl_playermip 1
    cl_smooth 0
    fog_enable 0
    cl_interp 0.001
    r_rainsimulate 0
    r_rainradius 0
    r_rainsplashpercentage 0
    r_lod -1
    mat_clipz 0
    mat_mipmaptextures 0
    mat_bumpmap 0
    cl_showfps 1
    fog_enable 0
    r_rainsimulate 0
    cl_smooth 0
    mat_bumpmap 0
    mat_specular 0
    cl_phys_props_enable 0
    cl_phys_props_max 0
    cl_ragdoll_physics_enable 0
    cl_show_splashes 0
    cl_smooth 0
    fog_enable 0
    fog_enable_water_fog 0
    mat_bloom 0
    mat_fastspecular 1
    mat_mipmaptextures 0
    mat_specular 0
    mp_decals 300
    r_avglight 0
    r_decal_cullsize 1
    r_decals 0
    r_eyeglintlodpixels 0
    r_eyegloss 0
    r_eyemove 0
    r_eyeshift_x 0
    r_eyeshift_y 0
    r_eyeshift_z 0
    r_eyesize 0
    r_lod -1
    r_propsmaxdist 1000
    r_rainradius 0
    r_rainsplashpercentage 0
    r_rainsimulate 0
    r_mmx 1
    r_sse 1
    r_sse2 1
    r_3dnow 1
    r_3dsky 0
    r_shadows 0
    net_graph 3
    r_decal_cullsize 0
    cl_smooth 0
    cl_phys_props_enable 0
    cl_pushaway_force 0
    fog_enable 0
    cl_allowupload "0"
    cl_allowdownload "0"
    r_lod 0
    cl_show_bloodsprays 0
    cl_ejectbrass 0
    cl_show_splashes "0"
    mp_decals "0"
    mat_bufferprimitives "1"
    mat_bumpbasis "0
    mat_bumpmap "0"
    mat_dxlevel "80"
    mat_fastnobump "1"
    mat_fastspecular "1"
    mat_filterlightmaps "1"
    mat_filtertextures "1"
    mat_forceaniso "0"
    mat_forcedynamic "0"
    mat_loadtextures "1"
    mat_mipmaptextures "1"
    mat_picmip "1"
    mat_reducefillrate "1"
    mat_showwatertextures "0"
    mat_specular "0"
    muzzleflash_light "0"
    r_modellodscale "0.1"
    r_drawlights "0"
    r_DispUseStaticMeshes "0"
    r_waterforceexpensive "0"
    r_shadowrendertotexture "0"
    r_rootlod "2"
    r_drawrain "0"
    r_decals "0"
    r_dynamic "0"
    r_WaterDrawReflection "0"
    r_WaterDrawRefraction "0"
    budget_show_history "0"
  12. sinkoman Party Escort Bot

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    ww.tweakguides.com

    Read their HL2 guide and decide for yourself what you need and don't.

    Oh and run a virus scan. With those specs, you should be able to play on all high very well.
  13. MoonQuake Newbie

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    FIRST of all, always and I mean always turn Antialiasing OFF and Texture filtering to BILINEAR. It has a great impact on performance on Source games.

    You get from 10 to 120 fps, well, it might mean that your card can render a few things with AA and Filtering, but as soon as you get to open spaces with a lot of stuff, it can't render it all with AA and AF without FPS drop.

    Options->Video->Advanced-> Antialiasing OFF and Texture BILINEAR.

    Try this first.

    MQ
  14. westie Newbie

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    meh i get 20fps on all official maps and thats on DX7 with medium-low settings

    P4 2.4GHZ
    768MB RAM
    9800PRO
  15. MoonQuake Newbie

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    westie, I got about the same as you and I get an average of 80 fps on official maps. 30-40fps during firefights.

    I play at 1152x864, but you might have a higher resolution.

    MQ
  16. Drackard Tank

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    Weird, i used to run at :

    Intel Celeron 2.5ghz CPU
    ATI 9600SE 128mb
    256mb DDR RAM

    and i used to get an average fps of 30 on normal maps and would drop down to 15 in action.

    I have now upgraded to :

    Same CPU
    ATI X700 256mb AGP
    768mb RAM

    and its the same but i will be upgrading my mobo and cpu to AMD Athlon 64 3200+ and 1024gb ram because at the moment my cpu bottlenecks my fps :(
  17. westie Newbie

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    i run the game @ 1280x1024 (LCD)