[Tutorial] TF2 custom animation with 3dsmax

Discussion in 'Team Fortress' started by superaldo, Nov 9, 2009.

  1. superaldo

    superaldo Newbie

    Joined:
    Apr 25, 2009
    Messages:
    29
    Likes Received:
    0
    Hello,

    here my tutorial for make and compile custom animation for tf2 in 3dsmax. (next week with maya)

    This video tutorial is for people who have basic knowledge of animation with cs-biped and also know how to decompile a tf2 characters

    if you wanna know how to decompile a tf2 character check my tutorial in fpsbanana
    http://www.fpsbanana.com/tuts/8485

    something wrong with the transpcode of youtube is broken the audio (not matter is just music)

    http://www.youtube.com/watch?v=PoBAWUoYr0o&fmt=18

    http://www.youtube.com/watch?v=eqm9YVKtvSE&fmt=18

    here you can download the max file ready for animate and the .qc for compile
    http://www.megaupload.com/?d=L9DBSSPH
     
  2. Lizardizzle

    Joined:
    Nov 11, 2007
    Messages:
    1,542
    Likes Received:
    1
    you. are. god.

    These will definatly come in handy some day!


    ALSO, of many months of importance, I was hopeing you could take a look at my endeavor with animating the spy's viewmodel over in this thread. THe last post is pretty much as far as I got, but read all the posts, I pretty much wrote my problems from beginning to now. It would mean a lot to me. :)

    http://www.halflife2.net/forums/showthread.php?t=160963
     

Share This Page