The new demo weapons:

Discussion in 'Team Fortress' started by chimpmunk, Dec 15, 2009.

  1. chimpmunk

    chimpmunk Tank

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  2. Dinnesch

    Dinnesch Space Core

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    They look shitty and not TF2-ish :(
     
  3. MorganFreeman911

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    OH YAY.
    I may actually play Demoman now!
     
  4. chimpmunk

    chimpmunk Tank

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    Kinda like a bow? I doubted the idea for 5 secs, then realized it was awesome except: Wtf does this have to do with the demo (aside from being scottish) gameplay wise?
     
  5. MorganFreeman911

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    No idea, but it looks hilarious.
     
  6. CLIKKY

    CLIKKY Newbie

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    helps with the argument that TF2 is becoming more like an RPG for sure. And if you type RPG into Google images you find the soldiers weapon...
     
  7. chimpmunk

    chimpmunk Tank

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    Because Swords = RPG's? :rolleyes:
     
  8. Slug Advisor

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    Looks fun to play, and this outta stop some sticky spammers.
     
  9. Sloth

    Sloth Tank

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    Its the style of Broadsword from Braveheart... God I love Valve.
     
  10. Polaris

    Polaris Spy

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    Yay for more melee combat! Pretty good idea.
     
  11. Shakermaker

    Shakermaker Party Escort Bot

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    Awesome weapons. Although like Chimpmunk I don't really see what a sword and shield have to do with the core gameplay of the demo. Unless the sword is devastating against sentries ofc.
     
  12. barbarbarbarbar

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    Whoever says that Tf2 is becoming a RPG is a douche (excluding mods :3 )
     
  13. Eejit

    Eejit The Freeman

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    Here's an odd idea, maybe the new weapons are meant to allow variety in the Demo's gameplay? Like the Hunter's Bow, or Spy's alternate watches.
     
  14. Bob_Marley

    Bob_Marley Tank

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    Now thats just crazy talk!

    Honestly... variety in gameplay? Who on earth would want that?:rolling:

    Anyway, looks like it could be alot of fun and an entirely melee based class could really mix things up.
     
  15. Danimal

    Danimal Companion Cube

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    I don't think the demo becomes completely melee orientated, would he? That would seem like a better idea for the Scout if anything.
     
  16. Eejit

    Eejit The Freeman

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    Yeah I don't know what I was thinking! Clearly Valve just don't have a clue about what they're doing. :(
     
  17. Scydow

    Scydow Newbie

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    Maybe it is all...part of the...greater...

    Yeah I am stopping myself here, no point in continuing...
    Waiting seems to be the cure for everything Valve releases with mystery.
     
  18. Captain M4d

    Captain M4d POWER OVERWHELMING

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    The comics continue to be hilarious:

     
  19. CLIKKY

    CLIKKY Newbie

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    really I was hoping for more explosive stuff but the sword seems heaps better than the bottle which might unbalance the demoman...
     
  20. Bob_Marley

    Bob_Marley Tank

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    Possibly, but if you take the sword you take the associated health hit which means if you want to keep your stickies you're disadvantaged at range. I don't see it being overpowered without the damaged reductions, crits & charge you get with the shield (which of course means you loose your stickies of doom)
     
  21. Captain M4d

    Captain M4d POWER OVERWHELMING

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    Someone mentioned on Kotaku that this melee weapon set effectively creates a 10th class because of the change to speed and health. A very interesting way of looking at this update.
     
  22. chimpmunk

    chimpmunk Tank

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    I'm curious to know what the other unlock will be for the demo. Will he get something explosive as well?

    And I'm not too sure about the melee weapon lowering the health of the demo (remember how they realized having the backburner giving you more HP was overpowered, well it's the same thing but the opposite way). To hit with a melee weapon you need to get close to the enemy, and that means getting shot at.
     
  23. Ren.182

    Ren.182 Companion Cube

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    But with the shield you have more damage resistance to fire and explosives, so you'll take less damage, it kinda balances out, unless bullets come your way.
     
  24. CLIKKY

    CLIKKY Newbie

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    how long does the max health boost last for after beheading some people. though that would be good to know
     
  25. PriNcE oF SpAcE

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    I was under the impression that it would be permanent till the demo dies(sorta putting back in the original idea for alt. medic-gun)

    btw I think the comic might hint at the last weapon as well...in one of the panel you see the rest of the gear the demo has received...the third one has its label partly obscured it says "Sco....Res", let the speculating begin...it's fairly safe to assume that the first word is "scottish" and then we can all guess what the other will be...


    ps. was anyone else hoping that the demo would receive a Haggish-bomb?
     
  26. Captain M4d

    Captain M4d POWER OVERWHELMING

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    The box pictured farthest away is pretty big....Maybe the Engineer is waiting, ready to pop out!
     
  27. Captain M4d

    Captain M4d POWER OVERWHELMING

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  28. Kyzr

    Kyzr Spy

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    One of the main things that valve wanted to do with the whole war update is make the demo easyer to play for newbies which is what the new sword and shield is for.
     
  29. Eejit

    Eejit The Freeman

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    Source?
     
  30. Lumikola

    Lumikola Newbie

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    Well I've always thought that the Demoman is an easy class to play. It only needs a little prediction to be played well. As for what comes to the new weapons, I really can't say anything about them for sure until I get a little test in real gameplay. The new weapons introduce a cool idea, though. I hope the Soldier gets something different, not just the same scrap as the Demoman but reversed and altered a bit.
     
  31. Sledgehammer

    Sledgehammer Newbie

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    You know, RPG means rocket-propelled grenade, the kind of weapon the soldier uses...
     
  32. Xaxor

    Xaxor Spy

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    Demo will get proximity bombs. Just line it up and push someone through the field.
     
  33. Higlac

    Higlac Companion Cube

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    I still want the TNT bundle like we saw in the early trailers.
     
  34. Sheepo

    Sheepo The Freeman

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    Invisibilty watch -> Slightly different invisibility watch

    Grenade launcher -> Shield for charge attacks

    There really isn't enough information or experience here to determine whether this will be a poor addition to the demoman's gameplay or whether it will be very undemo-ish, but it certainly isn't impossible. For every class there is a core gameplay to respect and creating variety outside of that core doesn't work.

    The Ambassador
     
  35. Eejit

    Eejit The Freeman

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    The different watches' effects on Spy gameplay are more than "slight", particularly the Dead Ringer.
     
  36. Sheepo

    Sheepo The Freeman

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    Well yes, because one's overpowered and the other's broken.
     
  37. Danimal

    Danimal Companion Cube

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    So who's got a feeling the third weapon will go in the targe's slot, too?
     
  38. Sheepo

    Sheepo The Freeman

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    I hope not, I don't like unnecessary extras without making alts for every slot.
     
  39. Omnomnick

    Omnomnick Retired Lead Content Creator
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    The Direct Hit is about 100 times better than these weapons, 2 weapons based only around melee combat? Pfft. Now the demoman only has 1 unlockable gun, and the soldier will most likely have atleast 2. Not to mention the Soldier's extra gun he will get from winning ;)
     
  40. Rizzo

    Rizzo Tank

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    I killed 30 soldiers today.
     

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