Source 2.0 Analysis (DOTA 2 Workshop Tools)

Discussion in 'Steam and Other Valve Games' started by pokenow123, Feb 27, 2015.

  1. pokenow123

    pokenow123 Medic

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    This thread may not appear correct on mobile devices
    NOTE: This is a new thread to revive the old thread I created.
    This thread is still being updated


    Comparisons:
    [​IMG]
    Had to use an image, sorry


    Other notes:
    As of 2/26/2015, the only known Source 2 game is DOTA 2

    Screenshots are from the VDC but reuploaded onto Imgur for thumbnails
     
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    #1 pokenow123, Feb 27, 2015
    Last edited: Feb 27, 2015
  2. pokenow123

    pokenow123 Medic

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    Source 2.0 Tools:
    Last updated 2/27/2015

    -An assets browser

    -Name: Assets Browser​
    -Features:
    -A browser for browsing all the assets in your addon​
    -Screenshot
    [​IMG]

    -A new console that is not ingame
    -Name: VConsole2​
    -Features:
    -Each console message can be categorized, marked, and colored
    -A non-ingame console allows modders to put the console on a second screen or debug issues when the game is not responding
    -Screenshot:
    [​IMG]

    -A new level editor
    -Name: Hammer (unofficially known as Hammer 2014)​
    -Features:
    -A new default overview and color scheme
    -New 3D viewports (All lighting and High Contrast)​
    -Screenshot:
    [​IMG]

    -A tool for creating material files (.vmat)
    -Name: Material Editor​
    -Features:
    -Similar to VTFEdit
    -Features many new S2 texture capabilities​
    -Screenshot:
    [​IMG]

    Note: This tool is only used for generating .vmat, not creating actual textures
    -A tool for creating and editing particles (.vpcf)
    -Name: Particle Editor​
    -Features:
    -Very similar to the particle editor found in S1
    -No longer tied to a game (such as Alien Swarm S1)​
    -Screenshot:
    [​IMG]


    New Hammer (2014) Features:

    -New 3D Viewports
    -Fullbright
    [​IMG]

    -All lighting
    [​IMG]
    Similar to real-time lighting (More below)​

    -New window structure:
    NOTE: Images coming soon
    -Closely resembles the Unreal Development Kit and the Unity Engine
    -Assets Browser (Bottom)
    -​

    New Source 2.0 Features:
    -Real-Time Lighting (not officially confirmed)
    -During compiling, RAD is not present (proof)
    -"All lighting" 3D viewport in Hammer (image)
    This thread is still being updated over time
     
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    #2 pokenow123, Feb 27, 2015
    Last edited: May 16, 2015
  3. -smash-

    -smash- Content Director
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    [​IMG]
     
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  4. pokenow123

    pokenow123 Medic

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    [​IMG]
     
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