[MAP ANNOUNCEMENT] cp_farmwar

Discussion in 'Team Fortress' started by monkeyclass, May 18, 2008.

?
  1. Morning

    5 vote(s)
    23.8%
  2. Mid-day

    5 vote(s)
    23.8%
  3. Evening

    3 vote(s)
    14.3%
  4. Night

    8 vote(s)
    38.1%
  1. monkeyclass

    monkeyclass Newbie

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    map name may change

    Full credit for first layout goes to my mate Dezzan

    [​IMG]

    First playable map WITH tf2 textures (no orange shiizz) realese date: soon, most likely endning of next week (its during bad weather next week in Denmark I predict this)

    P.S.
    there is some small changed in the real map but the main layout is there.

    POLE!
    At what time at day should this map be?
     
  2. monkeyclass

    monkeyclass Newbie

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    EDIT!

    I dont know if its gonna be a cp or ctf yet. Ill go with the ctf verison for now, like it is purposed
     
  3. highlander

    highlander Newbie

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    Hmm.

    Midday! Do eet!
     
  4. Para

    Para Newbie

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    OK, you may have a problem: Scale. The plan has three rooms if by room we mean "one uniform area". There's the middle part and the parts from spawn to intel. To compare it to 2fort, 2fort has three rooms in just one of the bases (stepping out from the spawn to main area, the opening with the balcony which leads to staircase which goes down to intel and the room with the main entrance to base area).

    Also there's no planned variable heights at all, which usually is reserved for maps with rather long lateral visibility zones (think Well's areas). I'm not saying it's bad but it doesn't match with the map layout you have here.

    I'd suggest you sit down and plan some more.
     
  5. danil1

    danil1 Newbie

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    night! I want a map in the night!!
    day light is in almost all the maps.
    +make it as a ctf map
    we got to much cp maps already and the map looks symmetry, so good for ctf.
    and make many places and edges that demos and soldiers can hide/stand on.
    and don't it easy for snipers like 2fort cause I don't think anyone want to play with more than 2 snipers..
    and (yes yes it looks promising so no mistakes :p ) don't make it easy to take the intel like the map
    yaaargh if u know it. cause every gay scout can just jump and finish the game in 2 minutes..
     
  6. -Psy-

    -Psy- Walking round in women's underwear

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    The plan is confusing. Block it out in Hammer and use Orange textures. Test, Change, Rinse, Wash, Repeat.
     
  7. Omnomnick

    Omnomnick Retired Lead Content Creator
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    Midday, it looks the best in all games, HL2, TF2, GTA4 etc.
     
  8. CLIKKY

    CLIKKY Newbie

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    The little side bits might be a bit to easy for carrying the intel through as you could just wait until your teammates killed all the people waiting for you while not losing valuable intel return to base time. also it says farmwar does that mean animals will be moved in and be able to be used for cover that moves and/or explodes?
     
  9. monkeyclass

    monkeyclass Newbie

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    Ive thought of the same problem. Therefor the intel cant enter the side bits, or atleast it wont be possible at final release. I wont to see how it works first.

    Hmm interesting, I did not think of animals. I think Ill add some of those cows you also see in 2fort.
     
  10. Naph

    Naph Companion Cube

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    /me steals schematics and makes map.
     
  11. DoctorWeeTodd

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    Yeah, I agree. There are too few night maps out there.
     
  12. morgs

    morgs The Freeman

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    night maps are what I loved about TFC
     
  13. Pesmerga

    Pesmerga Newbie

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    rock2 anyone?
     

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