Insurgency Mod Update!

Discussion in 'News' started by -smash-, Nov 12, 2005.

  1. Argyll

    Argyll Newbie

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    Sorry about that, it wasn't my view when I formed the mod. Heck, the mod has been around longer than the war in Iraq. But when the majority of the market is American, usually you should go for that. That's what I meant by my comment. Sorry I sounded like a politician, that wasn't my intent.
     
  2. Cablespider

    Cablespider Newbie

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    No problem bro...it's all good. I just think politics should be kept out of it. It worked for BF2 with the Iraqi>MEC rename thing and it can work for any other game following the same rule. There was no need to market a current war to sell it and it's done well for itself. Let the people playing the game dream up thier own thoughts....the developers should concentrate on the game.

    Again, you guys are doing a great job from what I can tell and I'm really looking forward to the mod. I've put the anticipation of your mod right up there with the elusive STALKER which has now become vaporware in my opinion. So all I have to look forward to now is Insurgency. Good luck in the future fellas.
     
  3. CookieCuttah

    CookieCuttah Newbie

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    It strangely reminds me of the urban scenes in Desert Combat, albeit more polished and proffesional. I like it.
     
  4. Snowden

    Snowden Newbie

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    Making a game about the Iraq war is like making a game set in the Vietnam war. If you have a problem with one of them, then you should have a problem with the other. In the end the setting is just graphical and what will make a mod stand out is the way it plays combined with how it looks.

    Impressive screenshot!
     
  5. TheSomeone

    TheSomeone Newbie

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    Woah! Frickin amazing.

    (prays for gameplay to match.)
     
  6. Afterburn3r

    Afterburn3r Newbie

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    That is so, so, so, so, beautiful, I can't wait for the mod comes out, it's next-gen quality, easily, these guys should be making a full game, not just a mod!
     
  7. Afterburn3r

    Afterburn3r Newbie

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    sorry for double-post, but I was just thinking this is easily what Red Orchestra did for UT except for HL2, except much better, and by the way, it's not just Iraq, If you've looked at their site you'll see that there are other theatres of war
     
  8. MiccyNarc

    MiccyNarc Tank

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    Get over it.
     
  9. EVIL

    EVIL Tank

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    Well, I guess the mod scene got owned
     
  10. clarky003

    clarky003 Tank

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    visually, it would appear so.
     
  11. Javert

    Javert Tank

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    Can everyone say with me, best hand and weapon model to grace Source yet?
    Come on.
     
  12. polyguns

    polyguns Newbie

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    DAMNITT WHY CAN'T THIS BE SINGLE PLAYER OR ME HAVE BROADBAND

    thats just cool as all hell
     
  13. Betelgeuze

    Betelgeuze Newbie

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    What are you poeple talking about?
    In 90% of the games you have to kill people, and now you are complaining about the fact that this map is in Iraq?

    You dont have problems with killing Germans, Russian and Vietcong people in games. Why should killing Americans be different? Thats racism!
    I dont see any German gamer making any problems about WW2 games.
    In every game Americans are the heros and kill a lot of enemys, but when you can kill Americans... BIG PANIC


    ... its only a game ffs!
     
  14. 1Luc1

    1Luc1 Newbie

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    Here is a new dev update from the MASTER-MAPPER himself, Johnny Phive:

     
  15. Jimmeh

    Jimmeh Tank

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    They've got some more stuff up in the dev. showcase, a few of their weapon animations - :O
     
  16. 1Luc1

    1Luc1 Newbie

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    Can you give a link, pls.
     
  17. Jimmeh

    Jimmeh Tank

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  18. HeadCrab

    HeadCrab Guest

    This Game is Awsome. Im actualy wanting this mod more than aftermath!
    I love the fact that its based on iraq. cant wait to shoot me some aliens from the border world Xen.

    [​IMG]
     
  19. Lak3d

    Lak3d Newbie

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    not only. Iraq, Croatia, and many more.

    p.s: delete your stupid pic. is quite offensive.
     
  20. [eXp]Grey

    [eXp]Grey Newbie

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    why in hell do i have to register TWICE for forums AND showcase ? thats just sick, especialy couse your so called "showcase" ist just a chaotic non-structured forum. that definatly sucks (as my english) - change that, immediately! ;(

    but besides that ...realy exciting mod, looks great.
     
  21. Lak3d

    Lak3d Newbie

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    first of all, i can't change anything because the forum isn't mine... :D
    and i meant that their showcase section is viewable only for registered members, after a registration, not two. :naughty:
     
  22. Jonny Phive

    Jonny Phive Newbie

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    You dont need to register twice. :dozey:

    Just once for the fourms and you gain access to the dev forums. :)
     
  23. [eXp]Grey

    [eXp]Grey Newbie

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    hm thats strange ... maybe a cookie problem ... but last time i've registered to the forums and it says i have to register to visit the dev section ... WHILE i was logged in.

    sorry then.
     
  24. PoiSoNSpiDeR

    PoiSoNSpiDeR Newbie

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    looks awesome but i want crosshairs :( . ill try it first but I doubt ill like the no crosshair bit
     
  25. polyguns

    polyguns Newbie

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    at least your soil is solid

    this will be the pwnage. definatly a cool ass screenshot, and that tank at the end, being an mp game, im thinking tank driving :D

    i said it would be the css killer, and someone told me i was wrong. why would anyone want to play something as crappy looking as css when this is out there
     
  26. Ames

    Ames Newbie

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    People still play CS 1.6.
     
  27. Vegeta897

    Vegeta897 Banned as all fuck

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    Because graphics hardly have anything to do with how fun a game is?
     
  28. Salamandra

    Salamandra Newbie

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    Because there's barely a difference in how good this looks and how good CS:S looks? :p

    And the above, obviously.
     
  29. polyguns

    polyguns Newbie

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    just wait and see. you just wait and see. I'll make the prediction now this will be a 9/10 mod, and will be the number one played hl2 mod period. modern combat rocks, it will pull in the massive quantity of bf2 players plus the cs fans, esp if it has teh vehicle combat.

    I do hear alot about cs 1.6. i hear its better then cs:s, but i said cs:s killer

    Anyways, Ya'll are doing great ins team
     
  30. Ames

    Ames Newbie

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    Insurgency is mainly infantry combat.

     
  31. Vegeta897

    Vegeta897 Banned as all fuck

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    Sorry but you obviously have no idea how largely played CS:S is.
     
  32. Glo-Boy

    Glo-Boy Newbie

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    I just can't believe they FINALLY GOT THE GRIP RIGHT ON THE GUNS.
     
  33. Geronimous

    Geronimous Newbie

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    Stop making BMS look bad! :D



    very nice job guys! three thumbs up!
     
  34. Mr_Rage

    Mr_Rage Guest

    I think you guys complaining about it "being set in Iraq" are incredibly short-sighted and off target. To say that that the setting doesn't matter, as long as it's a quality game is ridiculous. Every 12 to 13 year old child fantasizes about strapping on kevlar, boots and picking up their rifle to play war games. This game could have some of the most piss-poor gameplay in the world, and people would still flock to it because modern culture loves to be on the front lines, without actually having to be there.

    What better way to get that feeling than to set the game in real-world, recent scenarios that people can relate to. The market for this kind of game is enormous, and Counter-Strike is proof. I don't see you complaining about de_dust being set in "too real" environments in the middle east.

    This pool has been successfully milked time and time again. Counter-Strike puts people up against Terrorists. Who do you think we're fighting in Iraq? Don't you think people who lost loved ones in 9/11 are still alive? I'm sure they're disgusted and uphauled that the Terrorists have a right to fight back and shoot the Counter-Terrorists, amiright? Sorry kids, but that's what 99% of all games are about. Good vs. Evil. Wouldn't be much of a multiplayer experience if "Evil" was just a bunch of bots that weren't allowed to shoot back because it would be politically incorrect.

    WW2 veterans watched Saving Private Ryan. "Why would you make a movie about D-Day when some of us are still alive that lived through it?! Inconceivable!"

    The fact of the matter is, when it comes to a tactical FPS type game, people would MUCH rather play something that they can relate to than something they can't. Completely revamp the gameplay of Doom 3, and there are still very few people who would prefer it over Counter-Strike, I bet. Of course there is the clique that enjoy the sci-fi shooter (on Mars, for example), but it's nowhere near as big as the one waiting for games like Battlefield 2, CoD 2, and Insurgency.

    This is a video game. Not a political statement.

    [/rant]

    On that note, I wouldn't call their choice of recent military campaigns a brilliant marketing strategy. More like common sense. The media looks terrific! Go protest the war outside of the White House instead of on a hl2 forum :thumbs:
     
  35. polyguns

    polyguns Newbie

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    BUSHLIE

    good points. Theres poliotical forums for the political commentary, but i think its great when a game can make people think, too bad its a worn out genre making everyone think what theyve been thinking forever. why can't they make super human characters from stem cell research or something new to piss people off.

    ok, ai controlled tanks is gonna suck :(
     
  36. Vegeta897

    Vegeta897 Banned as all fuck

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    Nice first post Mr. Rage, I hope you stay in the forums.

    A lot better than some newbie running over his team mates, right? :p
     
  37. Mr_Rage

    Mr_Rage Guest

    I scanned for sarcasm, vegeta, but wasn't sure if I could find any. So thanks....... I think :) I actually registered here a long time ago but every time I tried to post something it would just redirect me to the registration page. Probably user error cuz I'm a dummy. :\

    A lot of people (including myself) think that the realistic tactical shooter genre is overdone and overplayed. Along with WW2, and maybe the zombie/monster survival like Quake and Doom, it's one of the most successful types of FPS games.

    This is why it's really an accomplishment, especially in this day and age, to come out with something in one of these genres that can still wow and attract an audience. Although I'm still hopelessly in love with the original DoD, I can see why the shift needed to be made to DoD:S. With games like BF2 and CoD2 coming out to try to win over the WW2 audience, it's all coming down to who can make everything look the most convincing.

    In order to make a successful WW2 game (or any game based on real events, for that matter), it's not so much about the gameplay anymore, but rather how immersed you can make the player feel. This is why I disagree with the posts saying "Graphics mean nothing compared to gameplay." This is a perfect example of the exact opposite.

    IMO there's a guideline of tried and true gameplay methods that just about any game can incorporate into itself and be enjoyable. One would be hard-pressed to find any mod/game out there right now that has truly unique styles of play. Most will revolve around command points or objectives, and turn-based/respawn-style gameplay. I don't have a problem with this, and honestly I don't get tired of playing these game types. But when one WW2 mod has already mastered this: Day of Defeat, it's hard for me to find reason to switch over to others unless they bring something new to the table: e.g. graphics!

    Aside from the engines, and a couple of tweaks, I see very little difference between games like BF2, CoD2, DoD, DoD:S, CS, and INS. With all of these games incorporating similar styles of play, similar weapons and notions of realism, IMO it all comes down to who can really pull it off the best. And as long as the visuals and technology to produce them continue to improve, I see no reason why there should ever be any shortage of mods like INS or WW2 clones. Half the fun is the eye-candy.

    Now what I'd really like to see is a musical chairs mod.
     
  38. Cablespider

    Cablespider Newbie

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    I wasn't protesting the content of the game people. People are free to dream up whatever they want while playing the game. I was commenting on using Iraq as a marketing tool and that's it. Period! I don't know why it was assumed I was criticizing the content or theaters. I don't care what theater you use and can agree that certain theaters are more appealing than others. My comment was based solely off of the Iraq marketing statement.

    Had the comment been about Croatia and marketing it that way, I would still feel the same way....especially because I'm Serbian. It doesn't matter where the conflict is at the time, using it to sell a game is just wrong. Market your game based on it's quality, orginality or whatever but not on current suffering, death and mayhem! Look at BF2....EA and Dice did the right thing concerning the Iraq conflict, changed it to MEC and left all other opinions up to the players. There was no need to use it as a selling point. That's all I was saying. I don't know of any game that ADVERTISES the killing of say Nazis or Vietcong as a selling point. It's in the content, yes, but advertising it is a no-no. So again, the content wasn't what my post was about...it was about the marketing statement.

    It's a public forum and I made a suggestion as a potential user of this mod. You may not like the suggestion and I'm cool with that. But I won't run off and keep my opinions to myself because people like you tell me to. Nowhere did I state I was opposed to the theaters or content. There was no mention of that, no criticism towards it or anything like that. Some people just dreamt that up on thier own. How, I have no idea. I was critical of the Iraq marketing statement...period. A suggestion to the devs and that's all. So, go wave your flag somewhere else as I brought no political agenda to the table...simply a moral issue. Read the post again instead of making stuff up then rant about it on some soap box.

    I probably should have kept the comment out of this forum and directed my opinion to thier forums. But, the marketing comment wasn't made there...it was made right here in this forum. I felt strongly about the opinion and made the post. Oh well, it's done. I still give props to the mod and will definately play it. I do respect your opinion and unlike yourself, I will not tell you to take a hike or sell some 9/11=Iraq garbage to try and make a point. Again, I appreciate your outlook on the matter and I am not looking for a beef with anyone.

    Argyll asked "Would there be more interest in a mod set elsewhere and not involving US forces?"

    I only stated that if the mod is polished, it would be of interest no matter where it takes place....hence the "Mars" remark. How some of you got off on the delusion that I was criticising the theaters...hec, beats me! I hope I've made myself clear with the repeated clarifications.
     
  39. Mr_Rage

    Mr_Rage Guest

    Didn't mean for my comment to come off as a flame towards you (or anyone), Cablespider. My post was mostly disagreeing with what daverince said in his previous post. I just kinda disagreed with some of the stuff you mentioned, and sorta bundled it all into one package. Sorry :farmer:

    I agree with you though, Cablespider, that if it was truly a well-made mod, it would receive a lot of support. But in terms of publicity, and knowing who your target audience is, there's probably no larger fan-base than that of the Counter-Strike/real-world genre. The fact of the matter is that a good number of online gamers aren't true "online gamers." The game industry is expanding so fast that you get TONS of people playing whatever happens to have the best marketing - think of Halo and Counter-Strike as the Abercrombie of online games. For a mod team in particular, it's very, very important to get a large base of support early on.

    Once you reeled in the fans and players, you can go out on a limb and do more diverse projects without the looming fear of failure being so strong.

    Counter-Strike sort of started the whole genre, and spread largely through word of mouth. But now that it's proven that such a large support base exists for this genre, it's only logical for other developers to try to create products for that audience.

    I don't think that by marketing this as a game about Iraq (although it will include other campaigns as well) is in poor taste or a bad idea. It's just business strategy, and it just so happens to tie in with the theme of their game. No harm there, I don't think.

    And just for the sake of conversation... where is it that Argyll marketed the game through the killing of insurgents or Americans? (Not sarcasm, just curious where it is so that I can read it, since apparently I missed it somewhere). And again for the sake of conversation, what do you call Wolfenstein and RTCW? Those games are flamboyant about killing nazis.

    I didn't mean to bring politics into the fray (I don't THINK I did), so I definitely wasn't trying to do any flag-waving or protesting.
     
  40. Gusdor

    Gusdor Newbie

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    I think the whole discussion of the theatre could be avoided with some originl IP tbh. Getting really bored of M4s here. Although that doesnt mean the screen doesnt look fresh as hell
     

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