Honestly, it's not really a nitpick in a game that touts realism as much as this one. I'm kind of indifferent about on the one hand, but at the same time it's pretty silly.
I thought it looked pretty dumb. It wouldn't be so bad if the soldiers reacted to him being there or something. Maybe saying "Hi" to him or at least acknowledging his presence. I think I'd be curious too if I saw someone who was meant to be on patrol suddenly run around, down the docks and drive off. They should be asking what you're doing down there if they're such high value targets etc. Nitpicks I know, but still, it could be better.
I'm pretty sure that aspect of the game isn't fully implemented yet. I mean, they didn't even tweak the physics engine yet.
Getting a new PC in a month, so I hope to join playing once I have it (my four-year-old laptop isn't able to run ArmAII sufficiently). Out of curiosity, is it difficult setting up any of the mods you guys use?
It used to be, but not really any more. I posted a guide earlier in the thread. Also, please tell me you already purchased the game(s) while this sale is still on, instead of waiting?
I've played some PR over the weekend and enjoyed it a lot! The maps are nice and big and there is a lot of teamwork on the go too! Shall be playing more of this.
They just uploaded the other 7 parts of the high res gamescom demo playthough. Haven't watched yet. Part 1: http://www.youtube.com/watch?v=zksbVThXmdc Part 2: http://www.youtube.com/watch?v=IxyuydnUjX4 Part 3: http://www.youtube.com/watch?v=Sd--YYBNFx0 Part 4: http://www.youtube.com/watch?v=P3QxCUMkoAU Part 5: http://www.youtube.com/watch?v=0IQIGDCZecM Part 6: http://www.youtube.com/watch?v=8-DTBP8s74A Part 7: http://www.youtube.com/watch?v=bwzrTJlKOYE Part 8: http://www.youtube.com/watch?v=GCSv81GcfFE
You can't do that? Even I can do that! Kills my back though, and that's not even including when the gun fires.
ARMA 3 News http://www.bistudio.com/english/company/developers-blog/285-scanning-the-horizon-arma-3-in-2012 Arma 3 will be appearing at E3 this year in June, as well as Gamescom in August. Following E3, a community alpha will launch to gather feedback from users and give mod makers a headstart on familiarizing themselves with the new engine. Later in the year, a beta will launch. This does mean that the original release date will be pushed back to make sure the game doesn't have a flop release like A2 did. Fine with me, because getting an alpha and beta is awesome. BIS seems to be taking all the right steps forward to make this the best Arma yet: And finally some screens I found interesting: More realistic lighting, as seen in this head-light illuminated scene Working vehicle mirrors and even a video feed thingy!
The nighttime stuff should be awesome. It looks like it can get really dark, and the realistic lights will make things like the zombie mod even more intense.
Doesn't look like there's dynamic shadows from the headlights though, but I could be wrong :X *Nitpicks*
The first video is characteristic of most our games, really. Here's the "time lapse" I mention at the end, was taking screenshots from another angle. Veg is the truck in case anyone's lost, all other vehicles are enemies. http://imgur.com/a/TrKq7#0
http://www.bistudio.com/company/dev...-interview-with-zdenk-vespalec-animation-lead All very good to hear, and pretty interesting. Can't wait until the alpha.
Does "whole 'nother 19 square kilometre island" strike you as good? Edit: Info page on the island if anyone cares. http://www.arma3.com/arma-3-overview/stratis/
Awesome. The lighting effects in that chopper takeoff scene were amazing. Night missions are going to be so cool with lighting like that. And the music was pretty cool too.
Hours of footage edited down to 26 minutes. This is mostly just funny bits and silliness, but some cool parts mixed in too. We're playing a dynamic mission where we start in a random location on the map in a prison camp thing, and we have to escape. This was recorded several weeks ago, before we all started playing the DayZ mod, which is incredibly fun and addicting. It's also incredibly popular, and has caused a lot of people to buy the game, even this close to Arma 3.
I like how dark dark is in the Armas. Most modern games seem to be made to be playable on living room TVs with direct sunlight falling on them.
Really looking forward to playing this, I wish I were around the times you guys are playing (instead of sleeping). My friend emailed BI asking if they would be using the Steam Workshop for Arma 3 to support mod in a more official capacity and they said that Steam workshop isn't powerful enough for what they want to do (in supporting mods), so I guess they'll have their own official SIX equivalent.
I don't know much about the Steam Workshop, but it doesn't seem like the right thing at all for Arma mods.