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September 30th says Valve
Today at ECTS Valve's Greg Coomber assured the public that Half-Life 2 will hit the shelves on September 30th as planned - despite the numerous rumours to the contrary.
Speaking at ECTS this morning, Coomber stated, "it'll be tight, but Half-Life 2 is still on for a September 30th ship". Sadly, Valve’s presentation at ECTS was the same as the one shown at E3 earlier this year. Look forward to a few more of the E3 videos coming through Steam soon.
In "SIGGRAPH 2003", Valve had held a presentation called "Making of Half-Life2" at the Softimage booth. Japanese game site "4Gamer" has released a couple of movies and articles on this presentation.
The articles below are written in the Japanese language, but the movies of the presentation are in English.
Making the normal maps from the hi-poly model on Softimage XSI:
You can download the movie here and read the article here.
Animate Alyx on Softimage XSI:
Movie download here and article here.
Interview with Bill Van Buren (Valve's designer) available here.
Halflife2.net mirrors will be...
City-17.net has interviewed Gabe Newell, CEO of Valve Software. Their interview covers things from the origin of the Half-Life name, to the all-important question of when the game will be out. He gave the following troubling response:
Thanks to switch for pointing this out.
You have to register to read it (free, but extensive), but Gamasutra has posted a long article/interview with writer Marc Laidlaw, who has worked on both Half-Life and Half-Life 2 by crafting the storyline and dialogue. There's some interesting info about how the stories on both games were developed, but the article is mostly about his own philosophy of storytelling.
There's a special treat at the end of the article, however: Laidlaw reveals two lines of dialog from Half-Life 2 (one cut out, one still in the game).
This year's European Computer Trade Show will be presenting Half-Life 2. The ECTS takes place from August 27th-29th in London. They may just show the 25 minute e3 video again, but there should be some new information.
"Valve joins Vivendi Universal Games UK to present Half-Life 2 for the first time in Europe at ECTS in London, August 27th – 29th 2003
Valve, creators of Half-Life, the world’s largest PC action gaming franchise, will team up with Vivendi Universal Games UK (VUG UK) at ECTS (European Computer Trade Show) in London to present Half-Life 2 for the first time in Europe.
In development for the past five years, Half-Life 2 was first unveiled in May 2003 at the E3 games convention in Los Angeles, where it received over 12 Game of Show accolades as well as E3’s Overall Game of Show award.
At ECTS the majority of the VUG UK stand will be solely dedicated to...
Italian games site gamescenter has interviewed Gabe Newell; VALVe's founder. The interview probes around both the gameplay and technical aspects of the game, but the most interesting (and worrying) part is the answer Gabe gave when asked about the recent delay rumours:
"Can you finally confirm that the release date will be 9/30 to put an end to all the rumors of the last few days?
Let's hope it's just nothing. Thanks to nietzche for finding this!
Five development team members of VALVe have agreed to participate in a "Round Table" discussion tonight to discuss the technicalities of the Source engine. Ken Birdwell, Jay Stelly, Yahn Bernier, Gary McTaggart and Chris Bokitch will be there to answer questions thrown at them. The meeting details are as follows:
Date/Time: Monday, August 4th 6:00pm EST/11:00pm GMT
IRC information: irc.half-lifenews.com Channel: #halflife2news
Unfortunately, the meeting is on an invite-only basis, but halflife2.net is giving you the opportunity to ask your own questions to the VALVe team, simply follow this topic on our forums and suggest a question to be asked. Easy as that!
Gamestar has recieved word that the next line of ATi graphics card, the 9900 (Pro), may be bundled with Half-Life 2. The article (Sketchy translation) goes on to speculate that there may be a "strategic partnership" between VALVe and ATi forming.
They also mention that the "gone gold" date for Half-Life 2 will be September 13th, however, they don't have any evidence to back that up.
Thanks to nietzsche for finding this.
UPDATE: The bundle has now officially been confirmed by The Inquirer, but the Radeon 9900 has undergone a name (or number) change to the 9800XT.
Direct Feed movie number 6, entitled "BugBait" has been enabled to download from Steam, but will still be under encryption, so no-one can play it yet. An actual release date for the video hasn't been given yet, but it should undoubtedly be out within the next few days.
Confirmed: HL2 not delayed!
This comes as a huge relief for the many anxious Half-Life 2 fans.
As stated in a ServerSpy Newsfeed article the rumours of delay aren't completely true.
HomeLan Fed has a report up quoting Amy Farris, PR director at Vivendi Universal as saying "Valve is still working toward the Sept. 30 ship date." Amy said the Half-Life 2 delay news was a "miscommunication"
HomeLan Fed has managed to chat with Ms. Farris over the phone:
"We have now managed to chat with Ms. Farris over the phone who confirmed that Valve is still planning to ship Half-Life 2 on Sept. 30. She also called the previous news on its delay from the other major gaming web sites 'a miscommunication'."
The wording "working towards" may plant doubt in some people's...
Half-Life 2 Source has interviewed both Gabe Newell and Chris Bokitch of VALVe. The interview is made up of a few parts, the main ones being discussion of the game itself with Gabe, and discussion of mapping in Half-Life 2 and the mapping tool; Hammer, with Chris.
Most interesting was the discovery of how many players Half-Life 2's multiplayer will support:
"Will H-L 2's multiplayer support over 32 players?
[Gabe Newell]: Yes"
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