Featured Threads Archive
While it isn't quite a Steam seasonal sale, this weekend will see Valve host the largest "Free Weekend" event in the history of the platform. Starting at 10am PST on October 16th 2014, 10 big-name titles will be made available to play free of charge for duration of the weekend, during which the games will also feature "tremendous savings" should you want to purchase them for later play.
The ten featured games include:
Some of our followers on our social media profiles requested a list of developers who either left or joined Valve in recent history. The following list covers staff changes between 2016 and 2017. For more detailed descriptions, you can click on associated links under names (if they're available).
You can see the next list for more detailed descriptions of their roles.
October 1996 - 2016
• Was hired as employee #5
• Worked on the Half-Life series and other titles, including Stars of Blood
• Worked on animation and engine systems, artificial intelligence functions for characters
• Worked on Virtual Reality research and development
• Created Half-Life 2's facial animation system
• Retired from the company on his 20th anniversary...
Gabe's birthday has come and gone but you might have heard some fans paid him a visit on his special day. The lengthy Q&A session with Gabe was recorded and uploaded to youtube, in which the fans asked a huge array of questions including what on earth the space game 'SOB' was? Gabe said:
"We kind of had an internal project that was called Stars of Blood, which was a space pirate game and it never saw the light of day." - Gabe
We've previously seen art work from ex-Valve artists Peter Konig and...
After nearly two years of waiting, Half-Life 2 is finally released. This day marks the end of an incredibly long development cycle and the agonising anticipation of a sequel to the most popular game of all time and judging by the reviews they've done it again.[br]
Restart your Steam browsers and enjoy this time, it probably won't get this good ever again.[br]
Happy Half-Life 2 Day! It's out!!
The community has found a new reference to Episode Three & Alyx Vance in the comments of a Python script for the Source Filmmaker. Also, there's a line of code that refers to a Source Engine 2. Here are the code snippets:
_CONTENT = Nonedef content():'''returns a Path instance representing the %VCONTENT% path - path construction this way is super easy:somePropPath = content() / 'ep3/models/characters/alyx/maya/alyx_model.ma''''...
_TOOLS = Nonedef tools( engine='Source 2' ):......
A seemingly empty Dota 2 update released yesterday evening has revealed a whole load of new features for the game's upcoming Workshop support as well as a brand new "2014" version of Valve's Hammer Editor, which features a brand new interface and a load of new features.
By entering the Steam Client Beta and selecting the "Dota 2 Workshop Tools Alpha" option from within the game's Downloadable Content list, users can access the newest version of Hammer which is currently only used to create maps and mods for Dota 2's upcoming Steam...
"Left 4 Dead feels like one of those games that was always about to happen," writes Jim Rossignol in today's PC Gamer. "It's you and your friends versus a city of rabid mutant zombies." What's this? Why, a new multiplayer co-op survial horror game from Valve and chums Turtle Rock, of course![br]Left 4 Dead will hurl four survivor players into a mad world of apocalyptic horror and crazy dead people, asking them to complete objectives while facing a motley zombie horde including scary running zombies, horrible tongue-flicking smokey zombies, jumping leaping hunting zombies, fat hideous bubbling zombies and even huge hulking tanking zombies.[br][br]But that's not all: the horde will be controlled by an AI 'director' and additional players can leap in to control undead avatars at any point. Currently, there is no news on the internet about this anywhere, but you could go down to your local...
History repeats itself. Now, I've been debating with myself whether it's any use to put this announcement here. Because surely it's only going to draw attention to the fact that, yes, someone may have leaked alpha content of the promising Black Mesa: Source mod? Surely it'll just attract more attention? Well, here it is.
For those of you that don't know me, I made the official maps for the highly-acclaimed Zombie Master mod for HL2. After something of a hiatus, partially caused by not ever wanting to use the Source SDK again, I offered my services to the team currently working on updating Zombie Master. So now I'm remaking my original maps - a relatively simple task, or so I thought.[br]
I've been using Worldcraft/Hammer since 1996, and the Source SDK since its first release, and you know what? It's got steadily worse in that time. Sure, there's been improvements to individual tools - Hammer, most notably, has a lot of new features. Of course, it also has a lot more bugs. Hammer, however, is not the worst culprit. The SDK launcher is. It's not an application to be taken lightly, as innocent as it looks. Underneath that old Steam veneer (why doesn't it use your selected Steam skin, Valve?) lurks a black heart, full of venom and malice,...
Yesterday it was announced by Valve that Day of Defeat: Source finally has a release date (September 26th!). When enquiring about getting a screenshot (ours is the one on the left, the other two are new releases from IGN PC), I also decided to ask Doug regarding the Lost Coast and when it will be released. This is his response:
We've known for some time now what the rough finalised box art is going to look like. However, today ToTheGame have posted up the UK/European box art which confirms the news we posted about Half-Life 2 being a DVD only release in the UK (and now apparently Europe).[br][br]Included above is also the US box art (right) which may be subject to change as it still states that the rating is "Pending", whereas we already know It will indeed be "M for mature".[br]
A surprise to some may be the fact that Half-Life 2 has achieved an 18+ rating from PEGI, especially considering the original got away with a 16+. It may come as a disappointment to some of you but personally, I think the rating has been deserved from the footage we've seen so...
One of the most talked about mods reveals an official trailer today, also stating their release isn't far off. It looks brilliant. Black Mesa website.
<object ><param name="movie" value="http://www.youtube.com/v/oGlhgVz5r6E&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oGlhgVz5r6E&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" ></embed></object>
- One that sins or does wrong; a transgressor.[br]
- A scamp.[br]
- A gamer who excessively plays, or has played, the computer game SiN.
In recent talks with CVG, Doug Lombardi has told us that the much anticipated 3 way package originally scheduled for the end of 2006, then moved to early 07, seems to have been struck down by the Valve delay virus. Sob sob![br]We can only speculate what the cause of this further delay is, however the sheer size of the upcoming release probably needs that much extra work to chug out the quality we are used to by Valve on PC as well as X360 & PS3. Bite your lips for now!
Gamescom begins tomorrow in Cologne, Germany. The Gamescom website has officially released a list of 'Upcoming Products and Releases", scrolling to the bottom of said list reveals something interesting.
The list is official, and yes it does infact say that Half-Life 3 by Valve Software will be unveiled at the convention, but we're not sure if we're willing to trust this source 100% as of yet. Call us crazy but this is just one of so many Half-Life related 'hints' to come out in the...
Some hours ago a thread was posted at HL2Fallout.com that claimed Half-Life 2 will be going gold on monday. HL2Fallout.com has decided to accept this as truth without clear confirmation from Valve. [br]
Due to concerns we at HalfLife2.net have over HL2Fallout.com not being able to pinpoint the IP of the originating post at this time, and because of Valve's past issues concerning security, we have decided to adopt a more conservative stance, since we do not want to futher harm done to Valve's reputation if this claim is false.
HalfLife2.net will not treat this as the absolute truth until we can get confirmation directly from Valve. Pending that, it will be treated as mere speculation.[br]
Reports from a Russian website have spread today that the engine codebase for the Source 2007 engine has been leaked. The breach seems to have occured a long time ago but only now have the files surfaced which we have seen available for download in various locations.
According to those who have accessed the material, the files contain information for Team Fortress 2, Counter Strike: Source, Day of Defeat: Source, Half-life: Source, Portal, Portal - Multiplayer test (the failed original MP for Portal) and Half-life 2: Deathmatch. According to our researchers only one reference to Episode 3 exists, which resides in the code for npc_surface.
Interlopers states that the engine was packaged in this form for game developers who license the Source engine.
Valve have previously been asked whether they would make the source code available for any of their games, even those on the gldsrc engine but said they would not as it makes...
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