demo impressions

Discussion in 'Left 4 Dead' started by B_MAN, Oct 29, 2009.

  1. Operational

    Operational Newbie

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    Melee weapons mostly suck against Special Infected and in Expert mode (where friendly fire is so potent).
    However for Normal/Advanced I agree that melee weapons are very good and unless I find a Deagle I'll choose one over Pistol/Dual-Pistol.


    I do love the AK, but I'm not sure it's as clear cut at that ;)

    I'm interested in seeing how the different Tier 2 weapons are affected by the laser sight.
     
  2. Frits

    Frits Hunter

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    Good thing player experience varies on this subject. I myself haven't found melee weapons very handy at all, not even on Expert. After I found out that I was ff-ing all the same while wielding a melee weapon, I switched back to using my guns. Infected didn't seem to drop down as efficiently using a melee weapon anyway.

    Based on the actual game and not just the demo, right? Anyway, I sure hope you won't end up being all positive, because I find reviews that lack any critique to be very suspicious...
     
  3. Tollbooth Willie

    Tollbooth Willie The Freeman

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    Doesn't seem like worth buying after some extensive playtime during last week. Maybe a rental since I won't be running this on a laptop.
     
  4. DEATHMASTER

    DEATHMASTER The Freeman

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    Best weapon so far...I'd have to go with the black auto shotty or the burst fire rifle. Not enough encounters with ak tbh.
     
  5. Kyzr

    Kyzr Spy

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    I spent 12 hours playing the demo almost non-stop. I have no regrets.
     
  6. Hectic Glenn

    Hectic Glenn Site Director
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  7. Captain M4d

    Captain M4d POWER OVERWHELMING

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    I find melee weapons handy when I'm being overwhelmed by a horde and I just shot my last bullet of the round, because it takes way too long to reload/push them back to be efficient.

    My weapon of choice is the machete, but it's extremely effective in clearing out a horde quickly. I suppose the other melee weapons like the guitar and baton aren't nearly as effective, making them seem more like gimmicks--I'll give you that--but I kind of like that, because it adds humor to the game, and I'm generally not looking for total serious gamer time when I play Valve's less serious titles like TF2 and L4D.

    I'll do my best! :)
     
  8. Apocalypse89

    Apocalypse89 Newbie

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    Is it just me or are shotguns kind of useless in comparison to an SMG/Auto-rifle + Melee combination? Rifles are generally awesome at any range up until the zombies get right into your face, where the melee dominates. It doesn't help that the ammo situation from L4D1 was reversed and now shotties seem to run out much faster than auto weapons.
     
  9. Farrowlesparrow

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    I still really enjoy using the shotguns. The combat shotgun, as I think it's called, is extremely useful for taking out zombies when you're running. Even at a standstill it will spray pellets everywhere, so it's not like you had to worry about losing your accuracy. I use all the shotguns, although I don't use the tier 2 one much anymore. Still, I like having the option in the game.
     
  10. selizabeth

    selizabeth Newbie

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    I was put off by the first L4D, and pretty much missed that boat entirely. But since the demo for L4D2 was free I figured hey, why not give it a whirl... I'm definitely hooked. Love the shotguns and normally I HATE using shotguns in games.

    I also didn't realize just how much good teamwork impacts the success of a round, but then I experienced the difference of playing with people who actually cared and then another round with three people who were all friends and ignored me (and spoke spanish, lmao) the entire time. So I'm definitely looking forward to more games with closer knit teams as both survivors and the special infected.

    I think the demo was a success - it converted me for sure and got me to open my wallet to pre-order the game!
     
  11. DEATHMASTER

    DEATHMASTER The Freeman

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  12. Apocalypse89

    Apocalypse89 Newbie

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    Some minor nitpicks: I don't like how, when joining a game in progress, the player names are listed at the bottom during the loading, unlike L4D1 where they were placed on the corresponding character in the poster like an acting role. Not a big deal, but the L4D1 way was more immersive and it was nice seeing which character you were about to play.

    More annoying is how the crosshair disappears if you don't attack anything for around 30 seconds. You can easily bring it back by meleeing the air, but it's frustrating when you suddenly see an SI after a quiet section and find yourself unable to aim at it properly.
     
  13. The Monkey

    The Monkey The Freeman

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    I hate how you can't see your kill statistics after you finished the last map, it just goes straight to the commercial.
     
  14. DEATHMASTER

    DEATHMASTER The Freeman

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    Well at least that's just a demo thing :p
     
  15. Ren.182

    Ren.182 Companion Cube

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    They go in order of characters, from left to right. So the first name will be the character on the far left, second will be the next one to the right, etc etc.

    The crosshair disappears? Thats a bit silly. Thankfully don't think I've ever not shot for more than 30 seconds in L4D.
     
  16. Operational

    Operational Newbie

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    Correct. I suspect they did it like this so they can also have the names of the infected players on the same screen.
     
  17. Gman

    Gman Spy

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    I Haven't tryed the demo yet.
    The Chainsaw looks pretty Good.
     
  18. MorganFreeman911

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    Playing as Infected is incredibly fun. Google how to do it. It's pretty easy.
     
  19. Frits

    Frits Hunter

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    Cool, I didn't know that was possible! Found an article on Ars; gonna try it tonight...
     
  20. AgentXen

    AgentXen Newbie

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    The Game is good so far, But the arm,hand and weapon models are so stupid looking and over sized....that's like the only complaint i have so far..
     
  21. DEATHMASTER

    DEATHMASTER The Freeman

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    TBH once you've used the hunting rifle, the other models aside from the deagle aren't noticable.
     
  22. Frits

    Frits Hunter

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    Tried it, fun indeed. Nice way to get a taste of what Versus play should be. A note, though: the plugin doesn't guarantee bug-free gameplay, of course. I found myself spawned at impossible locations quite some times.

    This can be solved by doing 'set_infected 0' and then back to 1, which causes you to respawn. By doing that, I uncovered another nice bug, which leads to hilarious situations. Each time you go back to being a survivor, an EXTRA SURVIVOR is created. So in the end, you'll end up with a pack of survivors. Here, check this out:

    [​IMG]

    Here you see 3 Nicks posing for a Frits who recently died:

    [​IMG]

    The bots seem to like this cabin a lot. They're not keen on leaving it, even though they tend to leave the back door open. The director even stops sending them any zombies. Is 'mercy' a character feature of L8D's new Director?

    [​IMG]

    At low health, they suddenly decide to make a run for the alarm switch. They don't really survive, though, given their low health:

    [​IMG]

    Just to give you guys an impression. Sometimes it's quite hilarious, for example when all bots of the same character say something in chorus. Give it a try, just for laughs!
     

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