Bioshock: Infinite [no spoilers]

Discussion in 'General Gaming' started by BabyHeadCrab, Mar 27, 2013.

  1. Sheepo

    Sheepo The Freeman

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  2. stemot

    stemot Party Escort Bot

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    Is there much point in playing it then?
     
  3. Sheepo

    Sheepo The Freeman

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    I enjoyed the hell out of Episode 2 despite having watched the vast majority of it. If watching a game were as good as playing it there'd be no reason to make them anything but movies.
     
  4. stemot

    stemot Party Escort Bot

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    Thing is, part of Infinite is not already knowing where the game is taking you. If you've already watched it all then you're losing part of that experience of playing yourself for the first time. The combat sections are the weakest of the game and that's coming from someone who enjoyed that side of it, if you know how the story plays out then your going to be left with only the most unsatisfactory part of the game. Then again, you do discover more when you play it through again so maybe I should just shut the **** up.
     
  5. DEATHMASTER

    DEATHMASTER The Freeman

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    Well despite getting the game day 1, it was a slow start and I'm only now really playing it.

    Got a couple firemen stuck getting stocked by a Tesla Coil, was funny for a while but damn they have a lot of health. Decided to help with a sniper rifle.
    They're also the only enemies worth using the Bronco on IMO.
     
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  6. BabyHeadCrab

    BabyHeadCrab The Freeman

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    Bronco is one of those abilities that took me a while to find uses for but ended up genuinely enjoying. I'm glad they took out Telekinesis because I never used anything else at times in BS1. Crows is a necessity, I think upgrading those two is a great combo - and just use weaponry when you find yourself in a risky way. Still doing my hard play through but I've been playing that Neverwinter D&D MMO.
     
  7. <RJMC>

    <RJMC> The Freeman

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    played and beated the game,got same dislikes as the rest like the weak combat,but to me combat felt more repetive tham weak and there wasnt so much diferent kind of enemyes imo

    still the setting and visual are the big points of the game,good to see a more mainstream game decides to ditch the "gritty gritty brown brown" trend finally

    I have read on other opinions and such that this game would have been better as a rpg or something like that instead of a shooter which I agree

    btw,do I needed to finish the first 2 games to better understand the ending? since the game is supposed to be set in a diferent setting I guessed it wasnt necesary
    liked the story though didnt find it so groundbreaking,and people complained about the over mologuized and confusing storyline of the metal gear games.......
     
  8. BabyHeadCrab

    BabyHeadCrab The Freeman

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    Nah, you don't have to have played the first two. It kind of makes things more interesting to have played the original Bioshock though. (Bioshock 2 is completely unnecessary, wasn't even made by the same developers)
     
  9. DEATHMASTER

    DEATHMASTER The Freeman

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    Finally beat the game.

    I was underwhelmed by the ending, mostly because it didn't make much sense. How was killing me, only one Booker, going to prevent EVERY Comstock? It's not like I'm the one and only origin, you'd have to kill all converted Bookers. The only other way I saw the post-credits scene was that it was all a crazy dream he woke up from.

    The gameplay was pretty fun, better than BS1 at least. Voice acting was superb, and the game isn't ridiculously easy on hard mode.
     
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  10. BabyHeadCrab

    BabyHeadCrab The Freeman

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    Spoiler tags broseph. As far as the ending, there's breakdowns in this thread and others explaining things in great depth. Agreed on the difficulty and voice acting.
     
  11. DEATHMASTER

    DEATHMASTER The Freeman

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    My bad, I thought 2 months was time enough to be past spoiler tags.

    Also, it kinda sucked how Songbird was killed. I mean ****ed remote and that's reason enough?
     
  12. <RJMC>

    <RJMC> The Freeman

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    yeah they dont explain much about other possibles comstocks but I guess that the "constants and variables" things they mention,but maybe is just that elizabeth got those uber powers,since you may remenber she say in some scenes that she doesnt know if she is opening a tear to another world or creating another world,just like how the ghost of the mother was more a creation of her,like the lutece twins that became what they are after they machine was destroyed,meaning that if you want superpowers just wish for the interdimensional travel to go wrong

    another thing many people sem to mention is about the scene in the beach whit elizabeth dancing,saying how is it raised the bar of videogame storytelling blablabla,but I think its just that since this game stoped the focus on "gritty gritty brown brown" and showed a scene like that the average gamer just went "wow! a emotion!" which looks like a bad sign of the videogame industry imo,if such a simple scene creates such big impact

    my favortie part is when you arrive at the tower and them trough you reach the battleship bay part,I think that part is the best plotwise and proves that the gameplay wasnt that great,I hope this amke some publishers or developer or whoever made the big decisions to stop whit the gritty gritty brown brown since thats the strongest point of this game,the fact that it had like colors and such and all that stuff and the things that are supposed to be praised like gameplay are not the best of it

    I think the songbird character was used farily few,besides the part where he breaks something and pokes trough it there is not much else except the last part of the game,it would have been cool atleast some simple confrontation or atleast more interaction besides poking the head trough broken windows

    I wonder what they will do whit dlc since the storyline get wrapped up but I guess they will use the quantum and the mutl universe thing to come up whit something easily
     
  13. comoxer

    comoxer Spy

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    So anyone been playing Burial at Sea?

    The return to Rapture is great, being there before everything went pear shaped. I recommend exploring every nook a cranny to get your moneys worth.

    Not sure about the inclusion of the skyrails, I suppose it was such a strong feature in infinite that it couldn’t do without.
     
  14. Mogi67

    Mogi67 Companion Cube

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    Looking back this game wasn't all that great imo
     
  15. Bad^Hat

    Bad^Hat The Freeman

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    My final impression of the game is that it was a flawed, morally problematic narrative which nonetheless would have been quite enjoyable if it wasn't weighed down by frequent, unfulfilling combat, a dozen systems that didn't add anything of value, and most crucially a huge flabby mid-section which served only to separate the fantastic opening from the mostly fantastic ending, and diminish the effectiveness of both as a result.

    Also Elizabeth didn't have as much boob spillage as in the early trailers wtf 0/10

    Actually, this never even occurred to me, but it's a bit weird that they sexualized Elizabeth so much in earlier builds when you're viewing her through the eyes of her father. Hmm.
     
  16. stemot

    stemot Party Escort Bot

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    Burial at sea was ****ing awesome. Can't wait for the next part, that cliffhanger was a mind ****.
     

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