100 Things Aftermath needs-

Discussion in 'Half-Life' started by Wilsonator, Apr 17, 2005.

Thread Status:
Not open for further replies.
  1. Victor2 Newbie

    Member Since:
    Apr 29, 2004
    Message Count:
    245
    Trophy Points:
    0
    Location:
    Goiânia - Goiás - BRASIL
    322) don´t know if it´s already been posted......anyways, here it goes: an organized paramilitary human resistance group, wearing military gear, most likely to be remenants of western european armies that fought in the "7 hrs WAR", cause i personally didn´t like the bum resistance Science team
  2. Sid Burn Newbie

    Member Since:
    Dec 26, 2004
    Message Count:
    1,080
    Trophy Points:
    0
    Location:
    Citadel, City 17
    323) the multiplayer has an option for team based deathmatch, combine vs. resistance vs. aliens sounds cool. and it should have a built in bot.
  3. Member Since:
    Message Count:
    0
    Trophy Points:
    0
    Blue geens tiz be da coolest up in that piece yo!
  4. French Ninja Newbie

    Member Since:
    Jan 8, 2005
    Message Count:
    2,230
    Trophy Points:
    0
    Location:
    Western New York
    324)More puzzles(without too much backtracking)
  5. Member Since:
    Oct 27, 2004
    Message Count:
    1,190
    Trophy Points:
    50
    Location:
    San Francisco
    325) A built in teamchange feature for deathmatch.
  6. mrkab00m Newbie

    Member Since:
    Dec 23, 2004
    Message Count:
    180
    Trophy Points:
    0
    326) 5% off to Gold Package Purchasers. :afro:
  7. Rennmniscant Newbie

    Member Since:
    Apr 29, 2005
    Message Count:
    161
    Trophy Points:
    0
    I think we're well over 327, but anyways...
    327) Combine with rocket launchers!
    328) Pilotable helicopters
    329) Multiple choices... follow alyx or stay in the lab?
    330) More skin variations, esp. in zombies
  8. DevgruSeal Newbie

    Member Since:
    Jul 14, 2004
    Message Count:
    1,625
    Trophy Points:
    0
    Location:
    Western NC, USA
    Skin variations? Are we turning this into a politically correct game now?
  9. Angry Lawyer Newbie

    Member Since:
    May 31, 2004
    Message Count:
    6,927
    Trophy Points:
    0
    Location:
    HGfgiLig
    Skin as in the texture wrapped around a wireframe. Just variation in individual models.

    -Angry Lawyer
  10. DevgruSeal Newbie

    Member Since:
    Jul 14, 2004
    Message Count:
    1,625
    Trophy Points:
    0
    Location:
    Western NC, USA
    Ah alright :p

    Now that I think about it, it would be pretty cool to have different looking zombies..One has burned skin on his leg, and another has half his skin missing with blood dripping off his arm :p
  11. Rossjg Companion Cube

    Member Since:
    May 15, 2004
    Message Count:
    6,831
    Trophy Points:
    92
    Location:
    South West England
    Definatley not. HL will hopefully never become a branching storyline....which it won't, since Marc Laidlaw hates it. I prefer linear.
  12. AIDisabled Newbie

    Member Since:
    Jan 30, 2005
    Message Count:
    207
    Trophy Points:
    0
    I like multi-threaded endings like Deus Ex, but you're right. Half Life should maintain it's linear storytelling format.
  13. Rossjg Companion Cube

    Member Since:
    May 15, 2004
    Message Count:
    6,831
    Trophy Points:
    92
    Location:
    South West England
    It suited Deus ex, but like you said, not half-life ;)
  14. peatman256 Guest

    Member Since:
    Message Count:
    0
    Trophy Points:
    0
    330) a chase kina thing on a buggy/airboat/apc out of city 17, with another (or many) ground vehicles chaisng u. sometime u could drive, sometime u could just shoot.
    331) i think this is already mentioned but - combine zombies (would just look cool)
    332) (also already mentioned i think) i'm replaying the game again and i was thinking if the combine troops are human/machine who joined dr breen because they knew humans had lost after 7 hr war, they would join the rebels when they saw the tide had turned. so a fight where the combine troops change sides + maybe u could chosse whether to let them come over or just cruelly gun them down.
    333) big pitched 3-way (or 4-way) battle between antlions/antlion guards, combine, rebels, zombies
    334) father grigori (only non US person in HL2) if only to find out whether he survived or not
    335) that "cat" from red letter day: Barney: "i still have nightmares about that cat"
    336) ithyosaurs
    337) already mentioned: experiemtntal/ alien weapons
    338) revisit some people u saw earlier - the one thing that struck me especially in water hazard is that these people are doing everything to help u out + the combine are coming in to kill them, + when u leave them u will never see them again (obviously this will be difficult with NPC models/skins etc. but it would be cool to be reunited + know they made it out ok (see father grigori above)
    339) SLAM

    10 should do it, lol
  15. Spectre01 Newbie

    Member Since:
    Nov 17, 2004
    Message Count:
    448
    Trophy Points:
    0
    I think all those folks in water hazard were shelled to hell with headcrab missiles.
  16. Grimfox Newbie

    Member Since:
    Aug 23, 2004
    Message Count:
    313
    Trophy Points:
    0
    Location:
    NYC
    The ability to take a dump and flush it. + add a relief.wav that you can bind
  17. dassbaba Newbie

    Member Since:
    May 27, 2003
    Message Count:
    655
    Trophy Points:
    0
    without a doubt, content...
  18. 63 Newbie

    Member Since:
    Jan 16, 2004
    Message Count:
    8,990
    Trophy Points:
    0
    Location:
    Vancouver
    when will the site be back up dass?
  19. Rossjg Companion Cube

    Member Since:
    May 15, 2004
    Message Count:
    6,831
    Trophy Points:
    92
    Location:
    South West England
    Who bumped this thread :(
  20. ríomhaire Moderator

    Member Since:
    Dec 31, 2004
    Message Count:
    20,757
    Trophy Points:
    159
    Location:
    Ireland
  21. Rossjg Companion Cube

    Member Since:
    May 15, 2004
    Message Count:
    6,831
    Trophy Points:
    92
    Location:
    South West England
    *Grabs pitchfork*
  22. xtcmen Guest

    Member Since:
    Message Count:
    0
    Trophy Points:
    0
    340.The full clip pistol exploit. (It is just so useful!)
  23. Member Since:
    Message Count:
    0
    Trophy Points:
    0
    341. Headcrab-less zombies!
  24. cleveland Guest

    Member Since:
    Message Count:
    0
    Trophy Points:
    0
    gun

    Dual Pistols
  25. RaptornasB Newbie

    Member Since:
    Nov 25, 2004
    Message Count:
    85
    Trophy Points:
    0
    Location:
    The middle of Nowhere (puddletown no seriously)
    342. A gruff sergant with a cigar.
  26. iMMuNiTy Newbie

    Member Since:
    Jul 14, 2005
    Message Count:
    978
    Trophy Points:
    0
    Location:
    Lithuania
    343. Manhacks as weapons you can use.
  27. Rossjg Companion Cube

    Member Since:
    May 15, 2004
    Message Count:
    6,831
    Trophy Points:
    92
    Location:
    South West England
    :| ......
  28. Chirs Newbie

    Member Since:
    Sep 13, 2003
    Message Count:
    40
    Trophy Points:
    0
    344. No bosses. In HL2 it was really good, that there was no real 'bosses' to fight in a sense. Sure the ending was like a boss, but not entirely. Games like Zelda you know, where you get to a certain point and then 'dun dun duuuuun' the new boss comes out to fight you. That kinda thing sucks, and I hope it isn't implemented into the game.
  29. Pesmerga Newbie

    Member Since:
    Dec 31, 2004
    Message Count:
    10,363
    Trophy Points:
    0
    Location:
    United States of America
    345. A plane trip over Earth
  30. AIDisabled Newbie

    Member Since:
    Jan 30, 2005
    Message Count:
    207
    Trophy Points:
    0
    Pesmerga, I don't quite understand why you'd want that. Surely you can get a plane trip--or better, a satellite view--of any place on the Earth nowadays using Viewpoint or NASA's software, can't you?

    And there's also good old Flight Sim, of course.

    Could you tell us why you want to fly over Earth in the Half Life universe?
  31. iMMuNiTy Newbie

    Member Since:
    Jul 14, 2005
    Message Count:
    978
    Trophy Points:
    0
    Location:
    Lithuania
    It was a joke, I think... :rolling:
  32. Polaris Spy

    Member Since:
    Nov 3, 2004
    Message Count:
    3,208
    Trophy Points:
    36
    Location:
    Czech Republic
    346. More characters, more "science", more cool ideas ( I trust you Mr. Laidlaw!)
  33. Skaadi Newbie

    Member Since:
    Jun 28, 2005
    Message Count:
    2,716
    Trophy Points:
    0
    Location:
    *Lying face down in the gravel
    347. More of those female assasins, like in halflife 1, except harder to beat. I used to hate those.
  34. iMMuNiTy Newbie

    Member Since:
    Jul 14, 2005
    Message Count:
    978
    Trophy Points:
    0
    Location:
    Lithuania
    There used to be Half-Life 2 ones, too. Only they were cut out. Think Combine Elite, with an hourglass figure and breasts :rolleyes: Since they don't fit in the plot, VALVe probably made them into Combine Elite Soldiers...
  35. Skaadi Newbie

    Member Since:
    Jun 28, 2005
    Message Count:
    2,716
    Trophy Points:
    0
    Location:
    *Lying face down in the gravel
    lol

    Pity though, but maybe I'm just pining for the old days again.
  36. Skaadi Newbie

    Member Since:
    Jun 28, 2005
    Message Count:
    2,716
    Trophy Points:
    0
    Location:
    *Lying face down in the gravel

    Hmmm, I wonder who they were working for......
  37. DevgruSeal Newbie

    Member Since:
    Jul 14, 2004
    Message Count:
    1,625
    Trophy Points:
    0
    Location:
    Western NC, USA
    Someone should make HL1 all over again..Jes..a REAL Half-Life 2: HL1

    Either you fight through HL1 with HL2 enemies..or play HL1 with HL2 maps, phys, and edited models...
  38. Athlon64 Guest

    Member Since:
    Message Count:
    0
    Trophy Points:
    0
  39. iMMuNiTy Newbie

    Member Since:
    Jul 14, 2005
    Message Count:
    978
    Trophy Points:
    0
    Location:
    Lithuania
    Fully agreed.

    Cheers! :cheers: Screenshots are amazing. I hope it'll be a free download... :upstare:
  40. r2000 Newbie

    Member Since:
    Apr 29, 2005
    Message Count:
    201
    Trophy Points:
    0
    It has to be.
    Its a mod, and thus has to be free. Unless Valve hires the dev team to make Half-Life Redux.
Thread Status:
Not open for further replies.