322) don´t know if it´s already been posted......anyways, here it goes: an organized paramilitary human resistance group, wearing military gear, most likely to be remenants of western european armies that fought in the "7 hrs WAR", cause i personally didn´t like the bum resistance Science team
323) the multiplayer has an option for team based deathmatch, combine vs. resistance vs. aliens sounds cool. and it should have a built in bot.
I think we're well over 327, but anyways... 327) Combine with rocket launchers! 328) Pilotable helicopters 329) Multiple choices... follow alyx or stay in the lab? 330) More skin variations, esp. in zombies
Skin as in the texture wrapped around a wireframe. Just variation in individual models. -Angry Lawyer
Ah alright Now that I think about it, it would be pretty cool to have different looking zombies..One has burned skin on his leg, and another has half his skin missing with blood dripping off his arm
Definatley not. HL will hopefully never become a branching storyline....which it won't, since Marc Laidlaw hates it. I prefer linear.
I like multi-threaded endings like Deus Ex, but you're right. Half Life should maintain it's linear storytelling format.
330) a chase kina thing on a buggy/airboat/apc out of city 17, with another (or many) ground vehicles chaisng u. sometime u could drive, sometime u could just shoot. 331) i think this is already mentioned but - combine zombies (would just look cool) 332) (also already mentioned i think) i'm replaying the game again and i was thinking if the combine troops are human/machine who joined dr breen because they knew humans had lost after 7 hr war, they would join the rebels when they saw the tide had turned. so a fight where the combine troops change sides + maybe u could chosse whether to let them come over or just cruelly gun them down. 333) big pitched 3-way (or 4-way) battle between antlions/antlion guards, combine, rebels, zombies 334) father grigori (only non US person in HL2) if only to find out whether he survived or not 335) that "cat" from red letter day: Barney: "i still have nightmares about that cat" 336) ithyosaurs 337) already mentioned: experiemtntal/ alien weapons 338) revisit some people u saw earlier - the one thing that struck me especially in water hazard is that these people are doing everything to help u out + the combine are coming in to kill them, + when u leave them u will never see them again (obviously this will be difficult with NPC models/skins etc. but it would be cool to be reunited + know they made it out ok (see father grigori above) 339) SLAM 10 should do it, lol
344. No bosses. In HL2 it was really good, that there was no real 'bosses' to fight in a sense. Sure the ending was like a boss, but not entirely. Games like Zelda you know, where you get to a certain point and then 'dun dun duuuuun' the new boss comes out to fight you. That kinda thing sucks, and I hope it isn't implemented into the game.
Pesmerga, I don't quite understand why you'd want that. Surely you can get a plane trip--or better, a satellite view--of any place on the Earth nowadays using Viewpoint or NASA's software, can't you? And there's also good old Flight Sim, of course. Could you tell us why you want to fly over Earth in the Half Life universe?
There used to be Half-Life 2 ones, too. Only they were cut out. Think Combine Elite, with an hourglass figure and breasts Since they don't fit in the plot, VALVe probably made them into Combine Elite Soldiers...
Someone should make HL1 all over again..Jes..a REAL Half-Life 2: HL1 Either you fight through HL1 with HL2 enemies..or play HL1 with HL2 maps, phys, and edited models...
It has to be. Its a mod, and thus has to be free. Unless Valve hires the dev team to make Half-Life Redux.