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With only a month to go before the start of The International 2014 on July 18th 2014, Valve have released a new blog post to detail the remaining stages of the tournament. A new announcement page has revealed the Playoff event, previously described as the "Play-Ins", will take place from July 8th through 14th, and will involve all 19 remaining teams.
The Playoffs will be broken up into three distinct phases. Phrase One, which will take place on July 8th, will see qualifier runner-up teams Team Liquid, MVP Phoenix, CIS Game, and Virtus.Pro compete in a series of Best-Of-3 matches to decide which team will take the 16th and final position in the tournament. After the three losing teams are eliminated, Phase Two will then run from July 9th until the 12th.Phase Two places the 16 core teams into a single group where they will battle each other once. At the end of Phase Two, only 10 teams will survive, as the top 2 highest performing teams will advance directly to the main event's Upper Bracket while the middle 8 will enter Phase Three of the Playoff series. The bottom 6 teams will be eliminated from the tournament. Phase Three will then run from July 13th through the 14th.The middle 8 teams from Phase Two will be placed into a pair of Best-Of-3, four-team brackets based on their performance in Phase Two. On July 13th, the losing team of the lowest ranking match will be eliminated from the tournament while the winning team will have to face off against the higher ranked teams in order to determine their position in the main event. At the end of the day, 2 teams will advance to the main event's Lower Bracket, while the final team will join the highest performing teams of Phase Two in the Upper Bracket. This system is then repeated with the 4 remaining teams on July 14th in order to finalise the 8-team roster for the main event, which runs from July 18th until the 21st.The main event will use a double elimination, Best-Of-3 system to whittle down the 8 remaining teams to decide who will be participating in the Best-Of-5 grand final on July 21st. The winner of the grand final will become the Dota 2 International 2014 Champions and take home around $5,000,000 in prize money.
We're bringing the science and the facts in Episode 2 of ValveTime Database, as we analyse the primary cause of events in the Left 4 Dead series, the Green Flu.
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The Counter-Strike: Global Offensive team have released an official statement regarding the recent removal of weapon skins which were found to be plagiarised using art from DeviantArt member CanisAlbus. The items in question, the "M4A4 | Howl" weapon skin and the "Howling Dawn" sticker, were originally submitted by Steam Workshop contributors and have since been replaced by new designs created by the CS:GO team and are no longer available in-game except for trading and the Steam Marketplace.
Valve have taken numerous steps to resolve the situation, which you can read here:
This isn't the first time this has happened, however, as Valve previously had to update Faceless Void's "Timebreaker" weapon for Dota 2 which was found to have featured a design which existed in Aion: The Tower of Eternity. After being discovered shortly after the item became unobtainable, the Timebreaker was remodelled by Valve and upgraded to an "Immortal" quality item, causing the item's demand and rarity to explode, making it highly sought-after even to this day nearly two years after its initial release.
While this is definitely a rare occurrence, Valve are looking to cut down on the possibility of this happening by calling for the community to direct the copyright holder of created items to Valve's DMCA takedown page should they feel work has been plagiarised. For further details about this rather unfortunate sequence of events, be sure to check out the official statement from the CS:GO team.
It's safe to say that's the silliest title I've ever had to write for this website, but fittingly so as it feels like this will also be the weirdest article yet. An update released to Team Fortress 2 earlier today has introduced some rather odd item drops in the form of bread which is randomly dispensed from Engineer Teleporters on rare occasions after being used.
The bread cannot be interacted with in any way, and will simply fall onto the ground once spawned. As such, the bread currently serves no purpose and has likely only been introduced to tease the community about an upcoming update. Given the fascination with TF2-themed alternate reality games, it seems likely that this cryptic inclusion will serve a purpose similar to that of the doves from 2011 or the crafting items from 2012.
A number of other code fragments found within the game files also hint at the potential upcoming release of numerous weapons, including a Mortar, the B.A.S.E Jumper parachute, and the previously scrapped Nailgun and Concussion grenades. Several game modes and features are also hinted at, including a "Bread Monster", a new CTF-style game mode, and much more. It remains to be seen if all of these features will be introduced sometime soon, but its looking pretty likely given their sudden inclusion into the game's code.
In case you were wondering, there are currently nine different varieties of bread, including the Baguette, some Burnt Toast, some Cinnamon Bread, Cornbread, a Crumpet, a loaf of plain white Bread, a Pretzel, a Bread Ration, and a loaf of Russian Black Bread. It is currently unknown if the types of bread directly related to any of the nine character classes, as speculated by some members of the community. The bread theme has previously appeared all throughout Team Fortress 2 media, including during Day Two of the Two Cities Update, which featured the Medic's pet bird Archimedes flying away with a pretzel stuffed comfortably in his beak, and atop some crates in the background of the Adult Swim short.
The update also introduced numerous minor changes for taunts and the Eureka Effect, which can now pick up buildings while allowing the Engineer to teleport to his teleporter exit at the cost of decreased update and repair rates. For a look at all of the changes that have been introduced in this update, check out the official changelog over on the TF2 Wiki. Get those tinfoil hats ready, it looks like we'll need them pretty soon.
Oculus, SteamVR, Half-Life 3, Dota 2, and Team Fortress 2 are all leading the crazily busy headlines this past week, so let's get caught up with the ValveTime News Round-Up for June 9th 2014!
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